Destiny The Taken King: Bungie On DLC vs Expansion And Farming Loot

The development team is aware of a lot of things about Destiny that aren't appreciated- but are there by design nonetheless.

Posted By | On 11th, Oct. 2015

Destiny The Taken King

After a full year, a tough year, but a year marked with tangible success, Destiny finally seems to have found its footing, and begun to deliver on the potential that it initially hinted at. A lot of this has to do with the recent release of the Taken King expansion- an expansion which Bungie treats differently than the previous two ‘expansions’ The Dark Below and House of Wolves, which were glorified DLC packs more than anything else. Something which it seems that Bungie is now ready to admit.

In an interview with Planet Destiny, Bungie’s Luke Smith differentiated DLC packs like The Dark Below and House of Wolves from full fledged expansions like The Taken King- as the price point should reflect, one is a bigger deal than the others (the DLC packs were $20 each, The Taken King is $40). This is because, in Smith’s view, the DLC packs only add more content to the game- an expansion like The Taken King reflects a full and substantial overhauling of the game at every level (which is what has fixed so much of what was wrong with Destiny).

Bigger updates like The Taken King take time to develop- and so, they release infrequently. But to ensure the game world keeps developing, and remains dynamic and alive, Smith stated that more of the smaller updates to Destiny will keep on coming.

Smith also discussed the game’s RNG governed loot grind, which is simultaneously the most criticized, and most addictive, part of Destiny’s design. Smith rebuffs the criticism, and states that some rewards should be hard to gain by nature- that is the point. He also discusses farming and farming methods, such as the Three of Coins, as something intrinsic to the game’s design- it is not an exploit, the development team knew exactly what they were doing when they did it.

It’s something that keeps players invested in and returning to Destiny, that is for sure.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Starfield: Shattered Space Launches in September, Call of Duty: Black Ops Cold War in October – Rumour

Starfield: Shattered Space Launches in September, Call of Duty: Black Ops Cold War in October – Rumour

Meanwhile, Microsoft Flight Simulator 2024 will launch in November, according to a new report.

Indiana Jones and the Great Circle Coming in December, Avowed in November – Rumour

Indiana Jones and the Great Circle Coming in December, Avowed in November – Rumour

Microsoft will announce release dates for multiple upcoming first-party titles at the Xbox Games Showcase in J...

Star Wars: Hunters Launches on June 4th

Star Wars: Hunters Launches on June 4th

The free-to-play competitive multiplayer shooter will be available for Nintendo Switch, iOS and Android, with ...

Destiny 2: Into the Light – Pantheon is Now Live

Destiny 2: Into the Light – Pantheon is Now Live

Available until June 3rd, the new activity challenges players to defeat raid bosses, one after another, to ear...

Tekken 8 Balance Patch Arrives May 7th, Nerfs Azucena, Dragunov, Jun and More

Tekken 8 Balance Patch Arrives May 7th, Nerfs Azucena, Dragunov, Jun and More

However, other fighters like Asuka, Bryan, Jack-8, Zafina and Kuma have received several adjustments to make t...

Shin Megami Tensei 5: Vengeance Trailer Showcases New Nahobino Form and Da’at

Shin Megami Tensei 5: Vengeance Trailer Showcases New Nahobino Form and Da’at

The enhanced version of Shin Megami Tensei 5 is out on June 14th for PS4, PS5, Xbox One, Xbox Series X/S, PC a...