Ace Combat 7: Skies Unknown Can Be 50 Hours Long For Completionists

Critical path playtime will be more than ten hours.

Posted By | On 14th, Dec. 2018

Ace Combat 7 42

The Ace Combat franchise finally makes its comeback next month after something of a hiatus, making its debut on current generation consoles with Ace Combat 7: Skies Unknown. For fans of the series, there’s obviously plenty of excitement surrounding the game. We’ve seen plenty of footage of the game, and gotten deep looks into other aspects, such as customization, but some questions still persist.

One such question relates to how long the game will be. Given that Ace Combat 7 is an arcade combat sim, that can be hard to judge, especially since this is the kind of game that promotes retries and replays. According to the developers at Project Aces of Bandai Namco, though, if you were to quantify the amount of gameplay in Ace Combat 7, it could be anywhere between 10 hours (for expert players who choose to stick to the main path) to 50 hours (if you choose to “explore deeply” and max out every single aircraft in the game).

Ace Combat is an arcade experience where you must complete missions,” the developers told Wccftech. “The times for a continuous process of trial and error are not included like in an RPG or adventure game.

“Adjusting the shaft of game level design and the length of gameplay time are decided based on the cycle of how you fail and retry missions. But, if an ace pilot plays without any mistakes, playtime is more than 10 hours… If a player explores deeply and aims to complete all aircrafts, it is assumed to be around 50 hours.”

Ace Combat 7: Skies Unknown launches next month, on January 18 for the PS4 and Xbox One, which will be followed by a PC launch a few days later on February 1. Bandai Namco will also be launching an “Aces At War” Bundle for $89.99- read more about that through here.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Former PlayStation Boss Believes Exclusivity Has Become AAA Development’s “Achilles’ Heel” Due to Ballooning Budgets

Former PlayStation Boss Believes Exclusivity Has Become AAA Development’s “Achilles’ Heel” Due to Ballooning Budgets

"When your costs for a game exceed $200 million, exclusivity is your Achilles’ heel," says former PlayStatio...

A Watch Dogs Film Has Entered Development

A Watch Dogs Film Has Entered Development

The film will be directed by Mathieu Turi, with Christie LeBlanc writing an original screenplay and Sophie Wil...

Luigi’s Mansion 2 HD is Out June 27th on Nintendo Switch

Luigi’s Mansion 2 HD is Out June 27th on Nintendo Switch

The original debuted in 2013 for the Nintendo 3DS and received acclaim for its gameplay, presentation and puzz...

Suicide Squad: Kill the Justice League is Already 40% off on Steam

Suicide Squad: Kill the Justice League is Already 40% off on Steam

The live service open world third-person shooter was recently branded a commercial disappointment by publisher...

Paper Mario: The Thousand-Year Door Launches May 23rd for Nintendo Switch

Paper Mario: The Thousand-Year Door Launches May 23rd for Nintendo Switch

The 2004 GameCube masterpiece is out soon in the coming months, per a recent announcement by Nintendo for MAR1...

Next Ghost Recon Will be a First-Person Shooter, Coming 2025-2026 – Rumour

Next Ghost Recon Will be a First-Person Shooter, Coming 2025-2026 – Rumour

The game will be a a squad-based military tactical shooter taking inspiration from the likes of Modern Warfare...