Apparently, Destiny: The Dark Below Changes How Loot Works For Raids

Look! Some changes that actually make Destiny's design somewhat sensible!

Posted By | On 05th, Dec. 2014

destiny ps4 exclusive content

Destiny is a flawed game, an endless, self perpetuating grind that exists only for itself with no tangible rewards or benefits for the users. That said, apparently Bungie is trying to fix at least one aspect of the entire grind- how the loot works in the game’s Raid. As it stands right now, loot is basically governed by an RNG, meaning you can actually keep doing the same thing over and over again and be left with no loot drops. Apparently, the upcoming The Dark Below changes all of that.

For Crota’s End (the Raid that is added with the expansion), the game will essentially keep track of what loot you’ve received, and how long it’s been since you got a proper reward like a decent weapon or piece of armour, as opposed to upgrade materials- a definite step up from how the current Raid, the Vault of Glass, handles all of it.

What is currently unknown is if these changes apply to Vault of Glass as well, or if they will be confined to Crota’s End for now. Still, at least this is proof that Bungie is listening… at least a little.


Tagged With: , ,

Keep On Reading!

The Legend of Zelda: Ocarina of Time Remake Review – Masterclass

The Legend of Zelda: Ocarina of Time Remake Review – Masterclass

The Legend of Zelda: Ocarina of Time Remake's new visuals and great performance make this a beautifully paced ...

Phantom Blade Zero vs. Onimusha: Way of the Sword – Which Delivers the Better Adventure?

Phantom Blade Zero vs. Onimusha: Way of the Sword – Which Delivers the Better Adventure?

Two masters of the blade and two combat systems that give them everything they need to succeed with style and ...

The Legend of Zelda: Ocarina of Time Remake Guide – 15 Essential Tips and Tricks

The Legend of Zelda: Ocarina of Time Remake Guide – 15 Essential Tips and Tricks

If you’re thinking about diving into a very welcome dose of nostalgia blended with the magic of modern tech,...

Crimson Desert: Charting the Unknown Goes Big, Then Keeps Going

Crimson Desert: Charting the Unknown Goes Big, Then Keeps Going

I always knew the ocean was a vast place, but it took Pywel opening up its shores to make me realize just how ...

Lightyear Frontier 1.0 Review – Relaxed Repetition

Lightyear Frontier 1.0 Review – Relaxed Repetition

Lightyear Frontier is a cozy farming game that also happens to involve some automation and a mech. Here are ou...

The Legend of Zelda: Ocarina of Time Remake Is an Adventure You Never Want to Leave

The Legend of Zelda: Ocarina of Time Remake Is an Adventure You Never Want to Leave

Nintendo retains the core of the classic while leveraging improved visuals and quality-of-life features to mak...