Animations are a big part of the improvements planned for Arma 3. Their development touches upon various aspects of the core gameplay, be it weapon handling, manoeuvring around obstacles or even whole new avenues of gameplay, such as scuba-diving.
The ‘little things’ are important, too. Facial expressions, weapon reload/firing animations – even the odd goat tottering through your line of fire – these elements all come together to create a more engaging, tactile gaming experience.
Bohemia Interactive now utilises three optical motion capture systems, including high-end Raptor-4 cameras from Motion Analysis Corp.
Stay tuned to GB for more news and updates.