Assassin’s Creed 3 originally had a huge co-op element

Mission director tells why it was dropped.

Posted By | On 04th, Feb. 2013

assassin's creed 3_rise

Assassin’s Creed 3 was supposed to have co-op, the game’s mission director Philippe Bergeron has revealed. The final game didn’t ship with this mechanic, but it is interesting to learn why they dropped this mechanic.

“Before we knew about the Desmond story and Animus link, we had a huge co-op component in there. But it just became too hard to do: the engine couldn’t support it, and then the metaphor we had above it didn’t support it,” he told OXM.

“Co-op was one of those big things at the beginning that just didn’t make sense in the end. For us it was really part of the single player experience, to have in-and-out co-op, and in the end we never thought it made sense in the storyline that we had for the Animus.

“There was no way to reconcile having multiplayer or co-op in an ancestor’s memories. Your ancestor lived his life in a certain way, so assuming you had branching storylines, it creates a paradox. It didn’t fit.”

We reviewed the game and gave it a glowing score, and in a way even though it was flawed it turned out to be a pretty good game.

Tell us what you think in the comments section below.


Keep On Reading!

Fairgame$ Officially Cancelled Over 3 Years After Its Announcement

Fairgame$ Officially Cancelled Over 3 Years After Its Announcement

An alleged internal email cites mixed "player feedback and retention results" alongside "challenging market co...

Monster Hunter Wilds: Ascendance Beta Listing Reportedly Spotted on SteamDB

Monster Hunter Wilds: Ascendance Beta Listing Reportedly Spotted on SteamDB

Much like the base game and previous releases, Capcom could be preparing a beta test for the expansion ahead o...

The Division 2: Echoes of Central Park Review – Scary and Satisfying

The Division 2: Echoes of Central Park Review – Scary and Satisfying

The Division 2 takes us to a corner of NYC that doesn’t pull its punches, delivering a neat little adventure...

The Outer Worlds 2: Side Effects Guaranteed Out on December 2nd, Adds “Hours of New Content”

The Outer Worlds 2: Side Effects Guaranteed Out on December 2nd, Adds “Hours of New Content”

The first of a two-part expansion retails for $14.99 and offers a new location, companion gear, Perks, Flaws, ...

GTA 6’s Biggest Leap Could Be How the World Reacts to Your Crimes

GTA 6’s Biggest Leap Could Be How the World Reacts to Your Crimes

Is it even a GTA game if you’re not committing any crimes? But we think GTA 6 could make getting away with t...

The Legend of Zelda: Ocarina of Time Remake Review – Masterclass

The Legend of Zelda: Ocarina of Time Remake Review – Masterclass

The Legend of Zelda: Ocarina of Time Remake's new visuals and great performance make this a beautifully paced ...