Caffeine Is Now Going To Be An Episodic Game

This seems to be for the best.

Posted By | On 13th, Dec. 2014

Caffeine

Caffeine, the indie science fiction horror adventure game that is being built in Unreal Engine 4, and which we have brought you so much news on in the past, has now been announced to be an episodic game when it finally releases next year. In an extensive and detailed FAQ, however, the developer, Dylan Browne, tried to answer all questions preemptively and allay fears.

‘The game will still only be sold as one unit. when the later two episodes are released the game will update itself with the new content free of any life sucking charges or fees,” he said, establishing that he was not breaking the game up to increase revenue or money.

He also established that he had creative reasons for wanting to break the game up like this.

“Releasing like this will allow me to get the first one to you sooner rather than later, not only allowing you to experience the first third of the game but also will allow me to tweak the later installments based on your feedback. The story itself up until now has had three distinct sections so the transition to an episodic release will suit the main story and in my opinion make the game better in the long run.”

It sounds like a win-win scenario overall, honestly, so I wouldn’t complain.


Tagged With: ,

Amazing Articles You Might Want To Check Out!

Keep On Reading!

State of Play Coming in February – Rumor

State of Play Coming in February – Rumor

As in previous years, Sony is reportedly gearing up for a showcase of its upcoming titles, though which ones r...

Sniper Elite: Resistance -Everything You Need to Know

Sniper Elite: Resistance -Everything You Need to Know

Planning to buy Sniper Elite Resistance? Here are 15 things you need to know before you do so.

Final Fantasy 7 Rebirth Trailer Highlights PC Graphical Presets

Final Fantasy 7 Rebirth Trailer Highlights PC Graphical Presets

Square Enix's award-winning role-playing game has also been verified for Steam Deck before its PC launch on Ja...

Marvel Rivals Studio Does Not Want to Sacrifice Fun For the Sake of Competitive Balance

Marvel Rivals Studio Does Not Want to Sacrifice Fun For the Sake of Competitive Balance

While NetEase Games wants Marvel Rivals to have a competitive scene, it wants the game to be for everyone, and...

Chernobylite 2: Exclusion Zone Kickstarter Campaign Begins, First and Third-Person Modes Confirmed

Chernobylite 2: Exclusion Zone Kickstarter Campaign Begins, First and Third-Person Modes Confirmed

The studio behind Chernobylite is asking for players to help with development through Kickstarter, as well as ...

The Blood of Dawnwalker Will Not Limit Exploration and Gameplay With Time Limit

The Blood of Dawnwalker Will Not Limit Exploration and Gameplay With Time Limit

While The Blood of Dawnwalker's narrative will feature some sort of 30-day time limit, the developer has confi...