#10. RUSH HOUR
Dingodile levels require a much different kind of platforming skill than Crash and Coco levels do, thanks to the character’s slow movement and greater focus on vacuuming and hovering- and this level will demand that you do every one of those perfectly. Rush Hour is one of the longer levels in this game, and from moving platforms to crumbling platformings to moving and crumbling platforms to dangerous amounts of TNT and Nitro crates to jumps that have to be judged perfectly, this is a level where you constantly have to be alert.
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