In an interview with British newspaper The Guardian, Heavy Rain creator David Cage claimed that “developers are fed up” with making shooters about space marines and WWII rookie soldiers: “games always explore the same things. They’re about being powerful, being the good guys against the bad guys – that’s a very tiny part of what can be done. There are so many other stories to tell, so many other emotions to trigger – this is a fantastic new medium, we can do much more than we currently do with it.” He went on to say that “Developers are fed up – they want to talk about their families, politics, whatever – why not in a game? Why not?! There is no reason” and then went on to speak of how Heavy Rain “was about my relationship with my first son and how he changed my life – and also about how loving someone without expecting anything in return was something totally new.”
Cage’s advice to other game developers was “talk about yourself, your life, your emotions, the people around you, what you like, what you hate – this is how the industry will make a huge step forwards.”
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