Destiny The Taken King: Bungie Details The Development of Glass Throne

Smith used some classic games as a backbone for parts of the Vault of Glass.

Posted By | On 18th, Oct. 2015

Destiny Iron Banner

There is very little doubt that Destiny and the Taken King edition of the game has gone through some major redesigns since the title was first launched. New weapons have of course been added,a s well as new missions, but there’s more to it than that. Luke Smith, Bungie’s Creative Director for Destiny: The Taken King recently sat down with the Planet Destiny Podcast crew in order to talk about a great many things, including his involvement with the development of the Vault of Glass, originally known as the Glass Throne.

Among the tidbits Smith shared is that he chose to focus on the concept of descent, designing the raid around that idea. He also said he and his team started working on the Gorgon’s Maze first because they wanted to make a mission that didn’t involve guns, in order to kind of change things up from what players were used to seeing in Destiny. Smith added he wanted players to actually face some real uncertainty when it came to taking on the Gorgon’s Maze and he wanted “players to stop before jumping, confused about where to go next until a player finally made that leap of faith.”

Perhaps the most interesting part of his talk about the Glass Throne was that he borrowed from some classic games  as part of the inspiration, saying he leaned on Megaman and Double Dragon for the jumping puzzle. You can listen to the entire interview with Smith below where he talks about the Glass Throne as well as other aspects of the game he worked on.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Devolver Digital Has Delayed Skate Story, Baby Steps to 2025

Devolver Digital Has Delayed Skate Story, Baby Steps to 2025

The publisher has announced new 2025 release windows for both games, as well as Stick it to the Stickman.

Baldur’s Gate 3 Photo Mode Detailed, Coming in 2025

Baldur’s Gate 3 Photo Mode Detailed, Coming in 2025

The RPG's upcoming Photo Mode will feature various options, including lens settings, scene settings, frames, s...

Baldur’s Gate 3 Has Crossed 70 Million Mod Downloads

Baldur’s Gate 3 Has Crossed 70 Million Mod Downloads

Since official modding tools were added in September, players have uploaded over 3,000 mods and downloaded the...

Fallout 76 Crosses 21 Million Players

Fallout 76 Crosses 21 Million Players

Bethesda's online RPG crosses another milestone in player numbers, up from 20 million players in June.

Path of Exile 2 Teasers Showcase Sceptres, Lightning Magic, and More

Path of Exile 2 Teasers Showcase Sceptres, Lightning Magic, and More

The long-awaited action RPG is set to launch in early access for PC, PlayStation 5, and Xbox Series X/S on Dec...

Frostpunk 2 Post-Launch Roadmap Promises Three Expansions, Free Content Updates, and More

Frostpunk 2 Post-Launch Roadmap Promises Three Expansions, Free Content Updates, and More

2025 will see the launch of two Frostpunk expansions, a major free content update, and console ports, 11 bit s...