Details About Faron Woods in The Legend of Zelda: Skyward Sword Revealed

Posted By | On 07th, Oct. 2011

Before there was recently new details about characters for The Legend of Zelda: Skyward Sword.  Now Nintendo has revealed details regarding Faron Woods and you would probably think what is so special to reveal about a ‘wooded’ area in the game. Not only will Link have to complete tasks as in the woods but you will be able to use unique abilities and items while navigating the forest as well as other areas in the game.   The game will be out only for the Nintendo Wii on November 20th.  More info is in the full press release below.

Faron Woods

REDMOND, Wash.–(BUSINESS WIRE)– Following last week’s unveiling of introductory story elements and characters in the upcoming The Legend of Zelda: Skyward Sword game, Nintendo has revealed even more information about the game, which will launch exclusively for the Wii system on Nov. 20. Among the game’s many richly rendered environments is Faron Woods, where the heroic Link must complete important tasks as part of this epic journey to rescue Zelda. To help him do so, players can use unique abilities and items as they navigate the forest. Newly revealed game elements include the following:

  • Faron Woods and Skyview Temple: The forest is the first location Link visits after leaving Skyloft, an island world suspended high in the sky. The people of Skyloft have never been to the surface, so this stage marks a strange new experience for Link. Traversing the forest leads him to Skyview Temple, where Zelda may be held.
  • Dashing: By holding down the A Button, players can make Link run faster and grant him acrobatic abilities, such as the ability to briefly run up a sheer wall to grab onto a cliff. Dashing uses up some of Link’s endurance, which replenishes itself over time once Link stops running. Certain powerful attacks, like the spin attack, also use up endurance. When all of Link’s endurance is used up, his movement is slowed dramatically for a few moments.
  • Dowsing: Fi, the spirit of the powerful Goddess Sword and Link’s guide, informs Link that he can use the sword to search for things through dowsing. In dowsing mode, when Link holds out his sword, the sword will beep and provide visual feedback when pointed in the direction of the intended target. This technique can be used to search for many objects and characters in the game. In Faron Woods, Link uses it to search for Zelda, guiding him to Skyview Temple, where Zelda’s aura can be detected.
  • Kikwi Tribe: The Kikwis are cute, fuzzy creatures that Link encounters while exploring the forest, resembling a kiwi fruit in animal form. Link can search for the Kikwis in the forest using dowsing. In return, they will help him on his search for Zelda.
  • Slingshot: This is one of the first items that Link receives in the game. While it’s not very powerful, it can be used to stun enemies and activate objects in the environment. As with many items in the game, players aim the slingshot by moving the Wii Remote Plus.

Nintendo will continue to provide fans with select details and information about the game prior to its Nov. 20 launch. The Legend of Zelda: Skyward Sword will be available as a standalone game or as part of a limited-edition bundle that also includes a gold-colored Wii Remote Plus controller. Additionally, every copy in the initial production runs of the game will come packaged with a special music CD containing orchestral arrangements of select songs that will be performed at the upcoming The Legend of Zelda 25th Anniversary Symphony Concert.

The Legend of Zelda: Skyward Sword is now available for pre-order at major retailers throughout North America. A deposit may be required for pre-orders. See individual retailers for details. For more information about the game, visit http://www.zelda.com/skywardsword.


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