“They key is to not have a cap,” says creative director Mike Laidlaw.
Dragon Age: Inquisition is Bioware’s most ambitious title yet. As in most role playing games there are level caps which depends on the amount of progression you have made in the game. So in that perspective, GamingBolt asked the game’s creative director, Mike Laidlaw, about the maximum level cap in Inquisition and what if the player does reach that cap, how will he or she remain invested in the world.
“They key is to not have a cap. When you arbitrary just stop getting experience, it honestly kind of sucks in my opinion. The way experience is granted in Inquistion is as you tackle monsters and going after things and as they get too low level for you they stop granting you experience. This is a fairly standard RPG mechanic and by the time you’re capped out and no longer gaining experience, you’ve killed some of the toughest stuff in the world,” Mike said.
“You’re probably done with the game because you’ve killed almost everything, so that’s kind of our approach. It’s more of a soft-cap and there will be a point at which you stop leveling up somewhere.”
We will have more from Dragon Age: Inquisition in the coming days we come close to wrapping up our exclusive month long coverage of Bioware’s latest. Dragon Age Inquisition comes out this November and will be cross generation title.