Epic games had a lot to say about the Playstation Vita and on the next-gen consoles. When asked about what Epic wants from the next-gen consoles, Mike Capps said emphasized on the need for powerful hardware.
“I think it’s very important that a gamer sees an Xbox Next or PlayStation Next and can clearly see the tech is not possible on current consoles. Otherwise they won’t be a success. And that’s a very tall order. I mean, PS3 is still very bad-ass – Heavy Rain looks great. To blow that away we need the hardware to do it.
“I think another thing that’s changed is the way people are willing to spend their money. Consoles need to adapt to this. Game revenue has moved to the service model and the microtransactions model. Consoles need to start being comfortable with that.
“They need to be able to do something where small virtual items can be sold and bought for 20¢ without a long certification process and a price approval process.”
He also said that games shouldn’t be sold at $60 because it would be impossible for the Double A games to make their mark then. Does he mean he wants a flexible pricing? In his words, “Double-A games will never come back unless we get rid of this notion of a game being $60 or not released. The console manufacturers need to let this happen.
“The best way of driving developers to PC is telling them they have no freedom in what prices they can set for virtual items. It would be great to have the level of freedom that, say, Steam gives you.”
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