While Far Cry Primal has been out for the consoles for a little while now, it just got its release on PC. Shortly after that launch, Ubisoft announced the game was getting a new patch that is designed to bring more stability and better performance to the game. This new patch has been titled the Day 1 patch and covers a rather broad array of matters in the game.
The changelog for the Far Cry Primal patch notes some of the changes include many multi-GPU configuration fixes. There are also some tweaks and fixes that bring Camera/Control/Character optimizations and improvements. Luckily for anyone who bought the pc version the patch will be auto downloaded through UPLAY. If you haven’t already purchased Far Cry Primal check out our review here and for PC users, you can read the entire changelog below:
Expert Mode Changes:
- Players’ health has been halved compared to Hard difficulty
- Reduced players aim assist
- AI shoots faster by 1/3
- Enemies in combat are not shown on mini map by default (they appear only if they are tagged)
- It takes the AI a longer time to “forget” you when you hide
- The aim assist box is reduced for several weapon types (bow, club, spear)
- The player damage is reduced
Other Fixes:
- Stability & Performance
Optimization and stability have been improved
Improved lighting
Weapons & HUD
Improved reticle display - Wildlife & AI
Improved beast companion behavior
Fixed rare animation issues
Improved visual of the mammoth when it destroys objects
Improved animal fighting behaviour when triggering a fight - Design & progression
Tweaked and balanced XP rewards
Tweaked the damage ratio of certain recipes
Improved overall balancing - Gameplay
Improved animations of weapons on fire
Fixed issues with lit weapons during cinematics at night
Improved player navigation and small collision issues
Improved camera transition and minor collision issues on cinematics
PC:
- Performance improvements
- Improvements for wide-screen monitors and multi-monitor configurations support
- Multi-GPU configuration fixes
- Camera/Control/Character optimizations and improvements
- HUD and feedback better adapted for different resolutions
- PC UI modifications and enhancements
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