UNSCRIPTED AI
Perhaps one of the most interesting and potentially impressive things about Wildlands is that its artificial intelligence will be completely unscripted (inasmuch as any kind of AI can be completely unscripted). Ubisoft have made the claim that enemy units and NPCs in in Wildlands will have their own motivations and agendas (for instance, the rivalries between two members of two factions). Combine this element with the fact that your interactions between NPCs will affect the game world – and that different NPCs will (apparently) have relationships amongst themselves separate of you – and you have something with amazing potential for awesomeness on your hands.
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