Robotoki have finally shown off their latest game, Human Element in action. The trailer was revealed during The Game Awards which you can check out here. The studio’s founder Robert Bowling has revealed new information about the game. First of all, the trailer was running on the game’s engine however the sequences were all scripted.
@PaulLiebrand Scripted gameplay in engine. No CGI. Those were the mechanics and the assets from the game just scripted for trailer.
— Robert Bowling (@fourzerotwo) December 6, 2014
Robert also confirmed the game will have aim down sights [ADS] since it’s important for long to mid range combat but there are a lot of tactical and melee weapons as well. He also revealed that the title has greatly changed from the original vision but they are happy with the current direction.
@froes_guilherme Yes, you can ADS it's essential to long to mid range combat but there are lots of melee and thrown weapon options / tactics
— Robert Bowling (@fourzerotwo) December 6, 2014
@MikeNimator Greatly changed from the original vision. I love where we're heading with this, but it is a specific style.
— Robert Bowling (@fourzerotwo) December 6, 2014
He further revealed that zombies won’t be playable and the game will be all about team work and strategies. The game will be broken into a number of maps, situated across the game’s world.
@Gunnplay_Sway very large broken up across multiple maps which represent areas all over the world.
— Robert Bowling (@fourzerotwo) December 6, 2014
@AnimeSisters Its all about team work, plus you can position AI guards and fortifications in key locations to fulfill strategies.
— Robert Bowling (@fourzerotwo) December 6, 2014
@michaelswales1 All zombies are AI controlled. Any player not killed by a headshot will turn into a fast zombie.
— Robert Bowling (@fourzerotwo) December 6, 2014
Human Element will release in 2015 across the PlayStation 4, Xbox One and PC.
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