Infinite Mini Golf Dev: Game Runs At 1440/60fps On PS4 Pro, Xbox Scorpio Amount of Memory Is A Good Thing

"Competing performance platforms catch up quickly."

Posted By | On 09th, Jun. 2017

xbox scorpio ps4 pro

The PS4 Pro and the Xbox One Scorpio having better hardware than the PS4 and Xbox One means that PC gaming could now benefit, too. Since multiplatform developers largely target consoles first, and scale up for PC from there, having two more powerful consoles leads to the possibility that developers will be able to leverage the flexibility and power of PCs better and more effectively.

This is also a stance shared by Zen Studios, who are currently working on Infinite Minigolf.  Speaking to GamingBolt, Desiree Frost of Zen Studios told us, when asked the question of Xbox Scorpio impacting PC gaming with its 12GB of memory, that there could be positive ramifications for all platforms involved. 

“Being multiplatform means we need to take new hardware releases very seriously,” Desiree said. “Zen releases games which continue to be serviced well after release and there will be no exception here. Improvements to hardware always challenge developers, usually in good ways! Increases in memory is a good thing, and usually other competing performance platforms catch up quickly so I am sure we will see PC go the same route.  “

Desiree also confirmed that the PS4 Pro version of the game will have a resolution bump over the standard version. “On PS4 Pro we are rendering 1440p@60fps.” And what about the base PS4 and Xbox One versions of the game, then? “Both the PS4 and Xbox One versions are running at 1080p@60fps.”

So everyone should have a visually satisfying experience with this game, no matter what platform they plan on. Stay tuned to GamingBolt for our full interview with Desiree Frost, coming soon in the next few days.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...

Metro Awakening Interview – Bringing the Horrors of Metro to VR

Metro Awakening Interview – Bringing the Horrors of Metro to VR

Game director Samar Louwe speaks with GamingBolt about the Metro franchise's virtual reality debut.

S.T.A.L.K.E.R. 2: Heart of Chornobyl Has Gone Gold

S.T.A.L.K.E.R. 2: Heart of Chornobyl Has Gone Gold

Over three years since its reveal, the survival shooter will finally launch on November 20th for Xbox Series X...

Sony on Concord’s Failure: “We Are Still in the Process of Learning”

Sony on Concord’s Failure: “We Are Still in the Process of Learning”

"We probably need to have a lot of gates, including user testing or internal evaluation," said COO and CFO Hir...

Overwatch 2 Developer Teasing Mysterious Trailer for November 11th

Overwatch 2 Developer Teasing Mysterious Trailer for November 11th

The trailer could be for the rumored mobile version of Overwatch. Current general manager Walter Kong allegedl...

Death Stranding Surpasses 19 Million Players

Death Stranding Surpasses 19 Million Players

Kojima Productions' open world title launched for PS4 in 2019, before coming to PC the following year, and is ...