“Competing performance platforms catch up quickly.”
The PS4 Pro and the Xbox One Scorpio having better hardware than the PS4 and Xbox One means that PC gaming could now benefit, too. Since multiplatform developers largely target consoles first, and scale up for PC from there, having two more powerful consoles leads to the possibility that developers will be able to leverage the flexibility and power of PCs better and more effectively.
This is also a stance shared by Zen Studios, who are currently working on Infinite Minigolf. Speaking to GamingBolt, Desiree Frost of Zen Studios told us, when asked the question of Xbox Scorpio impacting PC gaming with its 12GB of memory, that there could be positive ramifications for all platforms involved.
“Being multiplatform means we need to take new hardware releases very seriously,” Desiree said. “Zen releases games which continue to be serviced well after release and there will be no exception here. Improvements to hardware always challenge developers, usually in good ways! Increases in memory is a good thing, and usually other competing performance platforms catch up quickly so I am sure we will see PC go the same route. “
Desiree also confirmed that the PS4 Pro version of the game will have a resolution bump over the standard version. “On PS4 Pro we are rendering 1440p@60fps.” And what about the base PS4 and Xbox One versions of the game, then? “Both the PS4 and Xbox One versions are running at 1080p@60fps.”
So everyone should have a visually satisfying experience with this game, no matter what platform they plan on. Stay tuned to GamingBolt for our full interview with Desiree Frost, coming soon in the next few days.