Injustice 2 Graphics Comparison: PS4 Pro vs PS4 vs Xbox One

Head to head comparison between all versions of Injustice 2.

Posted By | On 25th, May. 2017

injustice 2

From a technical standpoint, Injustice 2 has to be one of most graphically intensive games developed by NetherRealm Studios. Running on a highly modified Unreal Engine 3 (quite the irony given that the mobile version utilizes Unreal Engine 4), Injustice 2 plays and feel absolutely incredible.

We recently got our hands on the PS4 and Xbox One version of Injustice 2 and decided to compare them against each other. To begin with, Injustice 2 runs at a full 1920 X 1080p resolution on the PS4 whereas on the Xbox One, the game runs at 1600 X 900p resolution. Due to the lower resolution on the Xbox One, the game looks a bit softer on Microsoft which in turn results into some distant objects looking a bit blurrier. Other than this, the two versions are pretty similar and we found no other differences between them. On the PS4 Pro build, the game manages to render at 2560 X 1440p resolution when running on a 4K TV. However, that is not all, the game also benefits from highly resolution textures, a better-quality motion blur effect and ambient occlusion, and sharper shadows.

On the performance front, both versions employ a locked 60 frames per second buffer. However, story cutscenes and transition to super moves are all locked to 30 frames per second. Unfortunately, whenever these kick in, the effect could be quite jarring. Why this happens is unknown at this point but this issue isn’t exactly new to fighting games, which to be honest is kind of unfortunate.  But other than this minor quirk, performance is almost locked at silky smooth 60 frames per second.

One area where NetherRealm Studios have totally outdone themselves is the animation department. The cutscenes are beautifully crafted with intricately detailed character models and animations that are almost life like. Although, animations are superb across the board, one character that stood out for us was Harley Quinn. Her facial animations are so good that they almost approach the uncanny valley. Injustice 2’s facial animations raise the industry bar and it’s by far the best we have seen in a video game since L.A. Noire.

So, overall, Injustice 2 uses each platform’s strengths pretty well. There is no PC version this time around, so the game is best played on the PS4 Pro provided you have a 4K TV. This is followed by the PS4 version which benefits from higher resolution and finally we have the Xbox One version which isn’t exactly bad provided you are okay with a lower operating image buffer.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...