Koei-Tecmo’s Fairy Tail RPG Has Been Delayed To June

The developers will be spending more time to work on “the magic effects, event scene effects, improving the game balance, and more.”

Posted By | On 06th, Feb. 2020 Under News

fairy tail rpg

Koei-Tecmo have announced via press release that their upcoming JRPG based on the manga and anime series Fairy Tail – being developed by Atelier studio Gust – has been delayed. Originally due out in March, the game has now been pushed back to June 25 in Europe, and June 26 in North America. 

The developer cites needing more time to polish up the game. The press release also includes a message from the game’s producer, Keisuke Kikuchi, who apologizes for the delay, saying that the team wants to polish up the game as much as it can to offer fans “a truly immersive experience.”

“I am truly sorry for FAIRY TAIL’s delay, and the inconvenience caused to our fans, partners, and stakeholders who are looking forward to this title,” says Kikuchi. “Please allow us to take further time to polish the game to ensure it is as high quality as possible, so we can offer you a truly immersive experience.”

Kikuchi also mentions that Gust will be taking this time to work on improvements for various aspects of the game, including the magic effects, event scene effects, the game balance, and more, and that more details on these improvements will be shared in the coming months.

“We will be working hard to enhance the magic effects, event scene effects, improving the game balance, and more!” he says. “We will talk about the improvements in more detail in the coming months. This delay will allow us to ensure we provide you a much more satisfying game. Thank you for your understanding.”

Fairy Tail will release on its new launch date for the PS4, Switch, and PC. To learn more about the game, make sure to read our interview with Kikuchi through here.

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