Not a whole lot is know about this Survival Horror game called Afterall: Insanity other then the genre of the game itself. It will be available for the PC worldwide this November and it will hit consoles shortly after. Let us hope for a good port, if you are a console gamer as the screen shots look pretty cool as well as the above trailer. This is no doubt an under the radar game, as it has not seen too much promotion considering it is not to far from launch and not too many people know about it.
The game will use the Unreal 3 engine and is set in a post-apocalyptic future..surprise! Afterall: Insainty is set in the year 2032, 20 years after the end of World War III, after a nuclear holocaust has taken place with everyone living underground in large cities. You take on the role of a psychologist named Adam, where you work with a team of medical scientists in charge of monitoring fugitives mental stability.
Things take a left turn sooner or later and being in third person only adds to the survival-horror theme. With so little out there on the game, I have posted a ton of more info below as well as a press release. You can check out the teaser trailer here and a few screen shots below. Official Site.
Afterfall: InSaniry – The Beginning
Following the World War II and its inconclusive outcome, the world’s most powerful superpowers signed a series of treats, that were thought to secure long lasting peace for mankind. Despite all the assurances of amity and cooperation, past grudges remained. The dawn of the XXI century saw the world seemingly united, even under the banner of organizations like NATO. But at heart, the world was divided – the status quo retained solely by fear of nuclear power. A Global Cold War lasted for 67 years, resulting in an unprecedented arms race and the development of advanced defensive measures – such as Project “Afterfall” in the Polish Republic.Military research on proton accelerators commenced by the Fourth Reich, resulted in the creation of a new generation of WMDs – the fusion bomb, weapon of unsurpassed destructive power, that made traditional nuclear warheads look like cherry bombs.On the twenty first of December 2012, a plane codenamed Flight 826 was to transport a shipment of this new explosive material, known as “Entropy” to the Spanish wastelands in order to tests its potential. The plane never reached its destination; it plummeted into the English Channel. The specifics of the incident are unknown, though rumors ranged – from technical malfunction, to it being shot down by RAF or an unsuccessful hijack attempt by the IRA. Whatever the cause, the crash resulted in the most powerful explosion to date. The Benelux countries were eviscerated in an instant, the blast reaching as far as Northern France and South-Western England. However, before fire consumed Western Europe, military warning systems went off and fingers on the buttons got twitchy. Conventional and nuclear missiles launched into the air, headed for strategic targets across the globe. The III World War erupted and came to an end before even a single soldier took up arms. There were no victors.
When the sirens started wailing across the Polish Republic, military and government officials knew that only one hope remained – a secret network of Shelters built under Project Afterfall. Civilians fled towards military installations for safety. But not everyone made it in. The unlucky ones could only watch helplessly as the reinforced doors of the Shelters closed, condemning them to a quick death in the nuclear fire or the slow agony of radiation sickness.
Game Press Release
Highly Anticipated Afterfall: InSanity From Nicolas Games Coming this November to Windows PC
Survival-horror-action game will cause an adrenaline rush in fans and newcomers to the genre alike.
San Francisco, USA and Katowice, Poland, September 26, 2011 – Games publisher Nicolas Games and developer Nicolas Intoxicate today announced that the long awaited and highly anticipated Afterfall: InSanity will be released on Windows PCs worldwide this November. Afterfall: InSanity is a third person perspective shooter built on Unreal-3 engine where players will face horrible mutants, bloodthirsty mercenaries as well as a range of other threats, in the fight for human existence.
‘Afterfall’ means, that the game takes place in the Afterfall universe, an alternate version of history since the Second World War. ‘InSanity’ refers to the shocking events that occur in the year 2032. The game tells the hair-raising tale of Albert Tokaj, a psychiatrist trying to uncover who is responsible for the horrible Confinement Syndrome. The story is told in an unrivaled intensity. The intricate plot, propelled by unpredictable events, story twists and narrative nuances are coupled with breathtaking graphics. Thanks to the latest Unreal engine, Afterfall: InSanity is full of stunning effects and skillfully crafted levels, which further creates a dark and coherent atmosphere.
It is 2032 – 20 years after the end of World War III. To survive the nuclear holocaust, humankind fled from the contaminated surface to find safety in vast bunkers, cities created deep underground. Decaying shelters and hideaways set the stage in mankind’s struggle for survival where they battle horrible mutants, bloodthirsty mercenaries and other threats.
In Afterfall: InSanity you won’t only face the aftermath of the nuclear fallout, but also the dark shadows of the past in the role of the mysterious psychologist Albert. As Albert, the player will be part of a team of medical scientists in charge of monitoring the fugitives’ mental stability. If Albert does not confront his greatest weaknesses and deepest fears, he will not survive the claustrophobic depths of the underground from which there is no escape and where the darkness hides more secrets than simply the growing madness of its inhabitants. Defy everything that’s in your way to solve the horrible secrets that exists in the dark.
Windows PC version of Afterfall: InSanity will be available world wide in November 2011. The game will be ported to other platforms soon after. For more information see http://www.afterfall-universe.com
About the creators
Intoxicate Studios is a small studio of ambitious young people (from 20 to 40 strong) who with great dedication and determination have worked for years to create the Afterfall universe. Thanks to the opportunity given by NEG, they could create their dream project in a fully professional environment.
Located in Katowice, Intoxicate Studios remains an independent development house.
Nicolas Entertainment Group
Nicolas Games opened its doors in 2004 as a small distributor of mainly niche games (adventure and strategy games for hardcore players). However, among its many published games were also such hits as the Runaway series, Half-Life 2 and Sins of the Solar Empire.
In 2009 NG took Intoxicate Studios under its wing in their efforts of creating the precursor to Afterfall. Nicolas Intoxicate was given a free hand and funds for a new project which was realized in April 2010 and was announced as Afterfall: InSanity – an action horror game based on the Unreal 3 engine. We’re striving to prove that the creation of a great game by a small studio without extensive past experience is in fact possible. You will be able to enjoy the fruits of this labor in November 2011, when Afterfall: InSanity will be released to the world.