Max Payne 3 PC features a scalable texture filter that further increases visual quality

Posted By | On 27th, May. 2012

Rockstar’s PC designer, Kevin Hoare, has told PC World that the PC version of Max Payne 3 will one of the best looking games ever. He also revealed that it will work on a variety of PC builds and scales well: “there’s a lot for PC fans with higher-spec hardware to sink their teeth in to.”

“But it’s when you get towards the top end of that range that you can really push a game to its limits, and the game will look and run incredibly on the most advanced current machines around at the moment and well into the near future,” he revealed.

“You’ll find that screen resolution is scalable, there’s triple and even sextuple monitor support which helps to run higher screen resolutions, there’s various anti-aliasing options, scalable water quality, scalable shadow quality, increased detail for characters and vehicles and a scalable texture filter that further increases visual quality.

“We’re also supporting DX11 with Max Payne 3, with features including Hull/Tessellation/Domain Shaders (which adds curvature to the character/vehicle models), Gather4 (for optimized shadow sampling / FXAA), Geometry shader / Stream Output and DX11 texture samplers to name a few.

The game releases on the PC on June 1st. Stay tuned for our review of the game soon.

Lowest Tested Specs

  • Windows 7/Vista/XP PC (32 or 64 bit)
  • Intel Dual Core 2.4 GHZ or AMD Dual Core 2.6 GHZ, or better
  • 2GB System RAM
  • NVIDIA GeForce 8600 GT 512MB RAM
  • or AMD Radeon HD 3400 512MB RAM

Low Recommend Specs

  • Windows 7/Vista/XP PC (32 or 64 bit)
  • Intel Dual Core 3GHz or AMD equivalent
  • 3GB System RAM
  • NVIDIA GeForce 450 512MB RAM
  • or AMD Radeon HD 4870 512MB RAM

High Recommend Specs

  • Windows 7/Vista (32 or 64 bit)
  • Intel i7 Quad Core 2.8Ghz or AMD equivalent
  • 3GB System RAM
  • NVIDIA GeForce 480 1GB RAM
  • or AMD Radeon HD 5870 1GB RAM

Highest Tested Specs

  • Windows 7/Vista (64 bit)
  • Intel i7 3930K 6 Core x 3.06 GHZ
  • or AMD FX8150 8 Core x 3.6 GHZ
  • 16GB System RAM
  • NVIDIA GeForce® GTX 680 2GB RAM
  • or AMD Radeon HD 7970 3GB RAM

Tagged With: , ,

Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...