Metal Gear Solid 5: The Phantom Pain Adding Melody or Rhythm to Situation is “New Challenge”

Hideo Kojima talks camera work for movies in games.

Posted By | On 19th, Oct. 2014

Metal Gear Solid

My favourite Lunatic, Hideo Kojima, has spoken up on approach to sound and music in video games and Metal Gear Solid 5: The Phantom Pain. He has already proven his aptitude at using sound to great effect in his previous games and projects, most recently he put sound to great use in PT, the Silent Hills playable teaser.

When it comes to adding sounds and music to games like Metal Gear Solid 5: The Phantom Pain, he discusses the importance of different audio inflections in the game, striking the balance between environmental and emotional, Kojima said “The Phantom Pain has an open world, so linear games, like movies, have the camera go a certain way in a scene, so the right type of music is easily added along with that.

“So, it’s mostly about the sounds of the environment, but when the player becomes emotional, discovers something, or flees puzzled, sad or angry, adding the all-important melody or rhythm for these situations is a new challenge.”

With many gamers rocking an impressive surround sound system in their own homes, sounds in gaming have come a long way and Hideo Kojima is a great supporter of their importance in games. He said,  “Games aren’t movies. But like movies, I think sound is 80% of it.”

[Source]


Keep On Reading!

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

The maps are also "roughly the same scale" as the Yakuza series, though each has a distinct size, says RGG Stu...

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

With stunning elasticity and the ability to increase the size of her limbs, Kamala Khan can move fast and dish...

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

Leaker Kepler_L2 posits a grim update for the next-gen console while claiming that its specs have been "locked...

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...