No Man’s Sky Targeting 60FPS on Consoles

'We want it to feel responsive and immediate.'

Posted By | On 14th, Jan. 2014

Why No Man's Sky

No Man’s Sky’s VGX 2014 reveal took everyone by surprise and blew our minds away. The game, which looks ambitious and almost unparalleled in scope, is due for the Xbox One, PlayStation 4, and PC.

But people who saw the game were wondering about how the console versions would fare- would they drag down the PC version and hold the game back? Would they be more compromised next to the PC version? Just how would it all work?

Well, World Factory reports that they are aiming to keep the console versions as like to the PC version as possible.

“We want to replicate that] feeling of responsiveness, of bounciness, of what I would call ‘console gameplay that Joe Danger had. That’s how we want No Man’s Sky to feel: responsive, immediate, running at 60fps.”

Hello Games has previously gone on record as saying that it is primarily a console developer, so these comments do not come off as surprising. Still, it will be worth seeing how they manage to straddle the line between their ambition, and the limitations that the consoles will place on them.


Tagged With: ,

Amazing Articles You Might Want To Check Out!

Keep On Reading!

Kiln Open Beta is Now Available on Steam

Kiln Open Beta is Now Available on Steam

Pottery never looked this entertaining, and probably never had this much breakage with a chaotic gameplay loop...

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

It’s a busy month ahead in Tyndalston as the Samson team tries to claw its way back into its players’ good...

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

The new patch aims to improve performance and quality of life while making subsequent playthroughs feel more c...

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

He's joined Florian Clare, who plays journalist Wanda Fuller; Camryn Grimes, the voice of assistant Tammy Tumb...

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

It’s more saddening reports of layoffs, and Leenzee might just be taking a more brutal approach than most if...

New Metro Game Expected to be Announced Next Week – Rumor

New Metro Game Expected to be Announced Next Week – Rumor

4A Games could finally reveal more details about the franchise's next mainline title, which was confirmed to b...