Other M has that “essential Metroid game feeling”

Posted By | On 20th, Aug. 2010

Are you people worried about Metroid: Other M turning out to be a sucky Metroid title? Are you people worried that it will focus more on combat rather than exploration, and will loose that quintessential isolation feeling that every Metroid title is identified with? Will, co-creator of Metroid, Yoshio Sakamoto assures Metroid fans that Other M well retain that isolation and atmosphere from past Metroid games.

People have certain expectations,” Sakamoto told 1Up. “So if you’re asking if we’re going to have Ridley in the game, well, sure, we’re going to have Ridley in the game. We have to have that essential Metroid feeling to the game – to keep that mood and that atmosphere intact, because it’s very important to the integrity of the series.”

However, he doesn’t want the series to get stagnated, and wants to keep things fresh. “Of course, we’ll have some abilities you gain from enemies that have never before been seen in the series. We’re definitely looking for ways to make things fun for the player. And obviously, even the abilities you’ve seen in previous games are going to feel very different when you use them in a 3D space with these kinds of camera angles.

“There are ways to use old powers in new ways and make them fun. We certainly don’t want people to gain an ability and think, “Oh, not this old thing!” We want to bring a new experience to the series.”

Metroid: Other M will be out by the end of this month- yes, it’s not very far away. In the meantime, you can check out our article on it:  Five Reasons Why Metroid: Other M Could Be The Best Game of the Year.


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