Papo & Yo is also about a child’s imagination, and experiencing “fantastic realities” – transforming the real world into a special world that can both help and challenge you.
I feel such joy when I play with my boy and see him imagining his toys coming to life – I hope that everyone will feel this when they play Papo & Yo.
In this developer diary, you’ll get a glimpse of Minority’s office, some new ways you can interact with Monster, and even see the first prototype I designed for the game!
The game is made using Sony’s pub fund and will be released this year on PSN. Tell us what you think in the comments section below.
Share Your Thoughts Below (Always follow our comments policy!)