Prototype 2: 10 Things It Can Do To Better Its Predecessor

Posted By | On 25th, Aug. 2011

Page 1 of 3

Does anyone remember the Brit-pop music scene in the early 90’s? (This is relevant I promise.) Two bands: Oasis and Blur, producing similar music at a similar time were endlessly compared and contrasted, to the point where each single released by the bands became an epic battle to dominate the charts. A similar, though less extreme, scenario occurred when two open world superhero games were released at the same time. Prototype and Infamous were thus paired off against each other. With the Infamous series having recently churned out a sequel, how can Prototype 2 improve upon its foundations to best the Infamous series once and for all?

Improved controls

The million dollar question as far as combo ideas are concerned

As game design becomes increasingly sophisticated, we’re starting to see a more focused approach when it comes to games, with simpler and more refined controls and mechanics. Prototype was not among this trend, requiring you to contort your hands and fingers into all sorts of shapes in order to pull off some of the game’s more complex moves. This did little to improve the game’s accessibility to newcomers, and sure as hell pissed off the more seasoned gamers. Let’s hope that Radical Entertainment aren’t the kind of developer to make the same mistake twice.

More varied scenery

Because apparently all the streets in Manhattan are identical

The gritty cityscape is a commonly used, and often highly atmospheric, setting for games, but it is seldom enough on its own. You need other landmarks, features and defining terrain to really bring life to your game world, and these were all things that Prototype was sadly lacking in. The same streets and same buildings seemed to pass you by endlessly as you glided through Manhattan, and Prototype 2 will have to improve upon this repetitive scenery if it is to maximise its potential.

Less repetition

Oh great, more people I need to kill. It’s not like I’ve been doing that for the whole game or anything

As if the repetitive level design wasn’t bad enough, the gameplay often suffered from a similar problem. You go from point A to B (albeit with some cool and exhilarating movement powers) and kill some guys; rinse, wash and repeat. If it weren’t for the regular upgrades and occasional stealth sections, it would have been the death of Prototype. Though the game was spared by its other qualities, Prototype 2 will need to vary up your objectives to truly surpass its predecessor.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Kiln Open Beta is Now Available on Steam

Kiln Open Beta is Now Available on Steam

Pottery never looked this entertaining, and probably never had this much breakage with a chaotic gameplay loop...

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

It’s a busy month ahead in Tyndalston as the Samson team tries to claw its way back into its players’ good...

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

The new patch aims to improve performance and quality of life while making subsequent playthroughs feel more c...

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

He's joined Florian Clare, who plays journalist Wanda Fuller; Camryn Grimes, the voice of assistant Tammy Tumb...

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

It’s more saddening reports of layoffs, and Leenzee might just be taking a more brutal approach than most if...

New Metro Game Expected to be Announced Next Week – Rumor

New Metro Game Expected to be Announced Next Week – Rumor

4A Games could finally reveal more details about the franchise's next mainline title, which was confirmed to b...