Designer at Secret Lunch talks about the potential of PS4 and consoles in general.
Before the launch of PlayStation 4, there was a lot of hype regarding its technical prowess. Some developers claimed it would outperform most PCs out there. Now that we have settled down into the current generation, do those claims still hold any value?
“I don’t see how any home console could ‘outperform most gaming PCs’ as PCs are constantly evolving,” Sam Gross, Designer at Secret Lunch said to GamingBolt. “We haven’t seen either Sony or Microsoft’s boxes pushed to their limits though, so there’s obviously more to be gotten out of them. I often prefer late-generation console games to their contemporaries on PC – the stage of a console’s life cycle where they really start wringing out all the power they can.”
“Even though people could argue that they’ve got lower fps, dpi, poly counts (all that boring stuff) they always look better to me; the PS4 hasn’t been around nearly long enough to have had its Uncharted 2, let alone its The Last of Us.”
Sam Gross makes some good points here. Some of the beest games on the PlayStation console were released couple of years after launch. Games like Uncharted 2: Among Thieves and Heavy Rain were only possible after the developers got hold of the ins and outs of the PlayStation 3. The PlayStation 4 already has Uncharted 4 and The Order 1886 due next year. But will those games represent the full potential of PlayStation 4 is something that remains to be seen.
On a related note, Secret Lunch are currently working on Shu, a hand-drawn adventure game for the PlayStation 4, PlayStation 3 and PlayStation Vita.