Rainbow Six: Siege Seems To Be Paying A Crazy Amount Of Attention To Gun Recoil Details

This is borderline absurd now.

Posted By | On 24th, Jan. 2015

Ubisoft unveiled the next installment in their beloved cult classic Rainbow Six franchise at E3 last year to a rousing reception. One thing that instantly stood out was, in a market flooded with shooters featuring similar gameplay that stresses immediate gratification over anything else, Rainbow Six: Siege seemed to be sticking true to the spirit of the original games by throwing in so many more variables and factors for players to consider- essentially, it was emulating a more ‘authentic’ and accurate shooting experience.

In the latest developer diary that Ubisoft released for the game, we learned the ridiculous degrees to which they are going to achieve this- in this developer diary, they spoke with Adam Crawley, the coder for the weapon recoil in Rainbow Six Siege to tell us about where the bullets originate from and how progressive the recoil is as we fire.

It’s an enlightening conversation, especially as get into the minutiae of how each weapon handles, and how that is reflected in coding down to the granular level. Rainbow Six: Siege is anticipated to release some time this year for Xbox One, PS4, and PC. Stay tuned.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

The Game Awards 2024 Nominees to be Revealed on November 18

The Game Awards 2024 Nominees to be Revealed on November 18

The full list of nominees for this year's show, which is set for December 12, will be unveiled on Monday at 9 ...

Dragon Quest 3 HD-2D Remake Peaks at Over 14,000 Concurrent Steam Players on Launch Day

Dragon Quest 3 HD-2D Remake Peaks at Over 14,000 Concurrent Steam Players on Launch Day

In comparison, the last HD-2D release – Octopath Traveler 2 – saw a peak of over 17,000 players on Steam u...

LEGO Horizon Adventures Sees Worst Ever Steam Launch for Sony with Just 602 Peak Concurrent Players

LEGO Horizon Adventures Sees Worst Ever Steam Launch for Sony with Just 602 Peak Concurrent Players

Another PlayStation-published title gets off to a less-than-stellar start on PC, with LEGO Horizon Adventures ...

Avowed Accessibility Features Detailed

Avowed Accessibility Features Detailed

Obsidian Entertainment's RPG will feature accessibility options for controls, camera, UI, text, and more, alon...

Avowed – Minimum PC Requirements Revealed

Avowed – Minimum PC Requirements Revealed

PC players will require an SSD and around 75 GB of free storage space, Microsoft and Obsidian Entertainment ha...

Avowed Will Also be Available on Battle.net at Launch, Premium Edition Unveiled

Avowed Will Also be Available on Battle.net at Launch, Premium Edition Unveiled

Obsidian Entertainment also confirms pre-orders are now open, and reveals a Premium Edition, which will includ...