Sucker Punch’s ambition knows no end.
As always, I must begin with the disclaimer that job listings are not indicative of anything. The language in job listings is specifically written out to seem attractive, and to invite as many applicants as possible. That said, on the crudest, barest level, it does act as some sort of indication of where the corporation that put out the job ad is planning to go in the future.
That is the case with the inFamous: Second Son developer Sucker Punch. They already pushed the graphics envelope when Second Son, the newest entry in their inFamous franchise, released exclusively for PS4 last year. Now, it seems, they are planning on pushing it even more, judging by the wording of their new job listing for Senior Character Texture/Look Dev Artist:
“We’re proud of the work we did on inFAMOUS Second Son, which helped show what the new generation of hardware was capable of. But we’ve got big ambitions, we’re not satisfied, and we know there are people like you out there who can push us even further.
Whether or not Sucker Punch can push Sony’s hardware further remains to be seen. The PS4 may be the most powerful console of this generation, but it seems like it is already been pushed to its limits- and with its architecture being a fairly straightforward x86 type, it’s not like it is hiding any secrets either.
Oh, and of course, I remain excited about the new game that Sucker Punch will have as well. Stay tuned for more information on that.