It's claimed that the upcoming shooter will tout caliber-based destruction, with different caliber weapons causing different levels of damage, similar to Rainbow Six Siege.
"We don't have anything to announce, but is there a world? Sure. We love them as partners. They've been great to us," says EA"s Vince Zampella.
After World War 1, World War 2, and futuristic settings in recent years, with its next instalment, the Battlefield franchise will be returning to a modern-day setting.
"Classes are kind of at the core of Battlefield, and we're going back to that," series series boss Vince Zampella.
"We have brought together the very best team coupled with the resources and technology they need to deliver an epic Battlefield experience," says EA CEO Andrew Wilson.
The EA CEO revealed during a recent earnings call that he had been playing the new Battlefield game with its development team.
The new team is being led by Philippe Ducharme and Roman Campos-Oriola, Dead Space remake's executive producer and creative director respectively.
Outgoing Battlefield director Marcus Lehto says he doesn't have "anything positive to say about EA, my recent departure, and how so many, including my team, are suffering due to the industry sweeping ...
Established in 2021 to develop single player Battlefield campaigns, its duties are not being taken over by Criterion Games.
Ridgeline Games' founder Marcus Lehto says he "left EA on my own accord" and it was a "very tough decision for me to make.'
It's been claimed that the battle royale title will tie into the next mainline Battlefield game, similar to Call of Duty: Warzone.
The game will allegedly feature a modern-day setting, as well as 64-player multiplayer as part of a "back to the roots" approach.
Marcus Lehto, who founded EA studio Ridgeline Games to work on narrative-driven Battlefield campaigns, seems to have left the company.
A Ripple Effect Studios job ad states the developer is looking to deliver "the most realistic and exciting destruction effects in the industry" with its in-development Battlefield game.
Most of the team is working with Ripple Effect, Ridgeline and DICE, but the core team is still working on "what's next for Need for Speed."
EA currently has a number of studios working on the franchise, including DICE, Ridgeline Games, and Ripple Effect Studios.
CEO Andrew Wilson says there is "extraordinary confidence in that team and extraordinary confidence in the progress they're making."
EA confirms that it has ceased development on Battlefield Mobile as it looks to focus on the series' premium offerings.
Sony feels Battlefield exemplifies that even billions of dollars and years of investment can't be enough to successfully compete with Call of Duty.
Creative director Lars Gustavsson is also departing Electronic Arts. He joined DICE in 2000 and worked on the first game in the series, Battlefield 1942.