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	<title>far cry 7 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Far Cry 7 To Have 72-Hour Time Limit, Weapon Durability, Extraction Shooter Loop &#8211; Rumor</title>
		<link>https://gamingbolt.com/far-cry-7-to-have-72-hour-time-limit-weapon-durability-extraction-shooter-loop-rumor</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Tue, 07 Jul 2026 16:28:03 +0000</pubDate>
				<category><![CDATA[News]]></category>
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					<description><![CDATA[The title will seemingly involve a storyline about a group known as the Sons of Truth, and players will have to rescue six family members.]]></description>
										<content:encoded><![CDATA[<p>A new social media post by known Ubisoft leaker RogueTx reveals more details about the in-development <em>Far Cry 7</em>. The leaker has described the title as a “high-stakes PvEvP” extraction game where players have to scavenge for loot and survive the harsh maps and other players before they extract. The primary antagonists in the game are a sinister cult known only as the Sons of Truth.</p>
<p>The core gameplay loop is also slated to include a time limit – which was leaked earlier. However, in their latest leak, RogueTx has noted that the time limit has gone up to 72 hours. The main story will seemingly revolve around rescuing six family members. In terms of gameplay, <em>Far Cry 7</em> will include safe houses where players can change and maintain their gear, with the latter being especially important since weapons will have durability. The map itself is also going to have its own challenges, which include grizzly bears, wolves, foxes, and deer.</p>
<p>The time for the story of <em>Far Cry 7</em> first came to light when an <a href="https://gamingbolt.com/far-cry-7s-leaked-audio-hints-at-time-limit-mechanic-set-for-late-2026-rumor">audio clip from the game surfaced back in May</a>. A core motif throughout the clip, which featured synth-styled music with heavy beats, was a constant ticking, similar to that of a clock. The same RogueTx also shared a picture of what appeared to be key art from the upcoming shooter, showing off its main setting, which will seemingly be in Alaska.</p>
<p>Another report has indicated that the development of <em>Far Cry 7</em> has been a troubled one. Back in April, Insider Gaming’s Tom Henderson went as far as to describe it as <a href="https://gamingbolt.com/splinter-cell-remake-delayed-to-2027-far-cry-7-going-through-hell-and-back-right-now-rumor">“going through hell and back right now”</a>.</p>
<p>Ubisoft itself has been largely silent about the project, aside from CEO Yves Guillemot noting that the <em>Far Cry</em> franchise currently has <a href="https://gamingbolt.com/far-cry-has-two-very-promising-projects-several-assassins-creed-games-in-the-works-per-ubisoft">“two very promising projects” in development</a>. While the more recent rumors seem to indicate that it is the title being developed under the codename of <em>Maverick</em>, thanks to its Alaskan setting and extraction shooter mechanics, another project, codenamed <em>Blackbird</em>, will seemingly take a more story-centric approach.</p>
<p>Things have been quiet when it comes to the <em>Far Cry</em> series since the 2021 release of <em>Far Cry 6</em>. The title, released on PC, PS4, PS5, Xbox One, and Xbox Series X/S, revolves around the island of Yara in the Caribbean, which is under the rule of the dictator Antón Castillo, who was played by Giancarlo Esposito. Players take on the role of guerrilla fighter Dani Rojas, who, despite initially wanting to escape from the island, finds themselves trapped there, working with other revolutionaries to depose Castillo.</p>
<p>Along with the typical sandbox-style gameplay you would expect from the <em>Far Cry</em> franchise, <em>Far Cry 6</em> also introduced some new features, including animal companions and a special class of weapons dubbed Resolver Weapons, which gave players more ways to deal with different scenarios. The shooter also introduced a “Rank” system, providing a loose approximation of the challenge level in various parts of the game’s map when compared to the player’s own rank.</p>


<figure class="wp-block-embed is-type-rich is-provider-x wp-block-embed-x"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">FC7 <br><br>&#8211; High-stakes PvEVP scavenge and extract survival loop<br>&#8211; Sons of Truth<br>&#8211; Still Includes the Time limit as shared a while ago up to 72 hours since i last checked<br>&#8211; Rescue up to 6 Family Members<br>&#8211; Safehouse <br>&#8211; Weapon Durability<br>&#8211; Grizzly Bears, wolves, Foxes, Deers</p>&mdash; Rogue I Tx (@AgaiinTx) <a href="https://x.com/AgaiinTx/status/2074226841854820792?ref_src=twsrc%5Etfw">July 6, 2026</a></blockquote><script async src="https://platform.x.com/widgets.js" charset="utf-8"></script>
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		<title>Far Cry 7&#8217;s Leaked Audio Hints at Time Limit Mechanic, Potential Reveal in Late 2026 &#8211; Rumor</title>
		<link>https://gamingbolt.com/far-cry-7s-leaked-audio-hints-at-time-limit-mechanic-set-for-late-2026-rumor</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Tue, 12 May 2026 14:20:56 +0000</pubDate>
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		<category><![CDATA[Ubisoft]]></category>
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					<description><![CDATA[A leaker has also posted pictures of key art indicating Alaska as the main setting, and an early look at one of the protagonists.]]></description>
										<content:encoded><![CDATA[<p>A new rumor, courtesy of known Ubisoft leaker RogueTx, has indicated that the next entry in the <em>Far Cry</em> franchise will include a time limit as a core gameplay mechanic. The leaker has <a href="https://x.com/AgaiinTx/status/2053943010988064829" target="_blank" rel="noopener">posted</a> a clip of audio that they claim is from <em>Far Cry 7</em>, which features synth-styled music with heavy percussion, and most interestingly, a constant ticking akin to a clock&#8217;s.</p>
<p>In another post, the leaker has also <a href="https://x.com/AgaiinTx/status/2054195549859959252" target="_blank" rel="noopener">posted a picture</a> of what appears to be key art, showcasing its supposed Alaskan setting. And in a <a href="https://x.com/AgaiinTx/status/2054195493257834578" target="_blank" rel="noopener">third</a>, RogueTx has given us our first look at one of the protagonists. It is worth noting that the model of the protagonist is in rough shape, with the leaker themselves stating that it is from an early build of the game. Finally, they <a href="https://x.com/AgaiinTx/status/2053940794650714587" target="_blank" rel="noopener">indicated</a> that <em>Far Cry 7</em> might be revealed or released in late 2026.</p>
<p>This falls in line with a rumor from 2024 that Ubisoft had <a href="https://gamingbolt.com/far-cry-7-and-maverick-delayed-to-2026-moving-away-from-far-cry-formula-rumour">pushed back the release of <em>Far Cry 7</em></a>, which was reportedly developed under the codename <em>Blackbird</em>, to 2026. The same report had also indicated that it would feature a 24-hour time limit. However, it had noted that the Alaskan wilderness would appear in a standalone spin-off of <em>Far Cry</em>, believed to be an extraction shooter codenamed <em>Maverick</em>.</p>
<p>As for why Ubisoft has been so quiet about its plans for <em>Far Cry</em>, a <a href="https://gamingbolt.com/splinter-cell-remake-delayed-to-2027-far-cry-7-going-through-hell-and-back-right-now-rumor">report from just last month</a> has indicated that the project has been &#8220;going through hell and back right now.&#8221; Whether these development challenges mean that the previously planned pair of <em>Far Cry</em> games have been combined into one, or if they&#8217;re still separate releases, remains to be seen.</p>
<p>Officially, Ubisoft CEO Yves Guillemot had <a href="https://gamingbolt.com/far-cry-has-two-very-promising-projects-several-assassins-creed-games-in-the-works-per-ubisoft">confirmed</a> that there were two <em>Far Cry</em> projects in the works. &#8220;On <em>Far Cry</em>, anticipation is high, and we currently have two very promising projects in development,&#8221; he said in an interview.</p>
<p>The last entry in the <em>Far Cry</em> series was 2021&#8217;s <em>Far Cry 6</em> on PC, PS4, PS5, Xbox One, and Xbox Series X/S. The title featured Giancarlo Esposito as the primary antagonist and dictator of Caribbean island nation Yara, Antón Castillo, and put players in the shoes of resistance fighter Dani Rojas. While the early parts of the story revolve around Dani&#8217;s attempts to leave the island, they&#8217;re roped into the resistance group&#8217;s plans to free Yara and overthrow Castillo.</p>
<p>The mainline numbered entries in the <em>Far Cry</em> franchise have typically involved trapping protagonists in unique locations and forcing them to fend for themselves. The formula first became popular with 2012&#8217;s <em>Far Cry 3</em>, and then saw further refinements over the years across <em>Far Cry 4</em> and<em> 5</em>, as well as various spin-offs like <em>Far Cry Primal</em> and<em> Far Cry New Dawn</em>.</p>
<p>For more details, check out <a href="https://gamingbolt.com/far-cry-6-review-guerrilla-island">our review of the launch version of <em>Far Cry 6</em></a>.</p>
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		<title>Splinter Cell Remake Delayed to 2027, Far Cry 7 Going Through &#8220;Hell and Back Right Now&#8221; &#8211; Rumor</title>
		<link>https://gamingbolt.com/splinter-cell-remake-delayed-to-2027-far-cry-7-going-through-hell-and-back-right-now-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 20 Apr 2026 06:21:47 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=641909</guid>

					<description><![CDATA[Both projects were allegedly delayed alongside five other projects by Ubisoft earlier this year following its organizational reset.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Ubisoft has heavy hitters like <em><a href="https://gamingbolt.com/assassins-creed-codename-hexe-targeting-holiday-2027-features-overhauled-combat-system-rumor">Assassin&#8217;s Creed Codename Hexe</a></em> and <em><a href="https://gamingbolt.com/assassins-creed-4-black-flag-remake-officially-confirmed-by-ubisoft-in-new-resynced-concept-art">Assassin&#8217;s Creed Black Flag Resynced</a></em> for series&#8217; fans, but there&#8217;s no denying that others were left wanting. That includes those looking forward to <em>Splinter Cell Remake</em> and the next <em>Far Cry</em>, but unfortunately, the wait will seemingly continue.</p>



<p class="wp-block-paragraph">On the latest Insider Gaming Podcast, Tom Henderson and Mike Straw claimed that the former would launch in 2027, noting that it was reportedly targeting this year. Reportedly one of the seven delayed games after <a href="https://gamingbolt.com/prince-of-persia-the-sands-of-time-remake-cancelled-as-ubisoft-undergoes-major-reset">the publisher&#8217;s internal reshuffle</a>, it was announced in 2021. Since then, director David Grivel <a href="https://gamingbolt.com/splinter-cell-remake-has-lost-its-director">left to work</a> on <em>Battlefield 6</em> and <a href="https://gamingbolt.com/splinter-cell-remakes-game-director-returns-to-ubisoft-toronto-to-work-on-the-game">then returned</a> to head up the project again at Ubisoft Toronto (which <a href="https://gamingbolt.com/splinter-cell-remake-development-continues-despite-studio-being-hit-by-lay-offs-says-ubisoft">also faced lay-offs</a>).</p>



<p class="wp-block-paragraph">Then there&#8217;s the next <em>Far Cry</em>, which has reportedly been &#8220;going through hell and back right now,&#8221; per Henderson. While CEO Yves Guillemot <a href="https://gamingbolt.com/far-cry-has-two-very-promising-projects-several-assassins-creed-games-in-the-works-per-ubisoft">said last February</a> that the franchise has &#8220;two very promising projects,&#8221; <a href="https://gamingbolt.com/far-cry-7-and-maverick-delayed-to-2026-moving-away-from-far-cry-formula-rumour">rumors have been circulating</a> about both for a while.</p>



<p class="wp-block-paragraph">The alleged <em>Far Cry 7</em>, codenamed <em>Blackbird</em>, is apparently focused on a protagonist who must rescue their family members. The twist is that they reportedly have a 24-hour time limit. As for the second project, <em>Maverick</em>, it&#8217;s allegedly an extraction shooter spin-off set in Alaska.</p>



<p class="wp-block-paragraph">While further details remain to be revealed, both projects reportedly offer revamped inventory, loot, and traversal systems (including tactical sprinting). The current progress could determine whether we hear more about it in the coming months, but either way, you probably shouldn&#8217;t expect them to launch before 2027.</p>



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		<title>Far Cry Has &#8220;Two Very Promising Projects,&#8221; Several Assassin&#8217;s Creed Games in the Works, per Ubisoft</title>
		<link>https://gamingbolt.com/far-cry-has-two-very-promising-projects-several-assassins-creed-games-in-the-works-per-ubisoft</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 22 Feb 2026 16:10:03 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Assassins Creed]]></category>
		<category><![CDATA[Far Cry]]></category>
		<category><![CDATA[far cry 7]]></category>
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		<category><![CDATA[Vantage Studios]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=637722</guid>

					<description><![CDATA["Anticipation is high" for Far Cry, says Yves Guillemot, who also promised "single-player and multiplayer" experiences for Assassin's Creed.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">How many years have we heard about the so-called future of <em>Far Cry</em>? Ubisoft has never revealed what&#8217;s to come, but following its massive internal reset, CEO Yves Guillemot finally confirmed that two new projects are in the works.</p>



<p class="wp-block-paragraph">“On &#8216;<em>Far Cry</em>,&#8217; anticipation is high, and we currently have two very promising projects in development,” he told <a href="https://variety.com/2026/gaming/news/ubisoft-ceo-interview-yves-guillemot-layoffs-creative-house-1236667500/" target="_blank" rel="noreferrer noopener">Variety</a>. So not much to go on, but with rumors about the extraction shooter project, reportedly codenamed <em><a href="https://gamingbolt.com/far-cry-extraction-shooter-is-one-of-the-games-reportedly-under-development-at-ubisoft" data-type="post" data-id="568674">Project Maverick</a></em>, being in trouble, it seems to have survived the recent cancellation spree.</p>



<p class="wp-block-paragraph">Of course, <em>Far Cry</em> is only one of the franchises that fall under Vantage Studios. <em>Assassin&#8217;s Creed</em> is another, with Guillemot assuring that “several titles are in development, spanning both single-player and multiplayer experiences, with the ambition to further grow a community that exceeded 30 million players last year.”</p>



<p class="wp-block-paragraph">Thus far, we know that <em>Assassin&#8217;s Creed Codename Hexe</em> is in development for <a href="https://gamingbolt.com/assassins-creed-codename-hexe-will-launch-after-shadows-post-launch-support-wraps-up-rumor">an alleged 2027 release</a>. The long-rumored remake of <em>Assassin&#8217;s Creed 4: Black Flag</em> <a href="https://gamingbolt.com/assassins-creed-black-flag-remake-reveal-potentially-set-for-april-rumor" data-type="post" data-id="637241">could be revealed sometime in April</a> despite allegedly being delayed to next year. Then there&#8217;s the ever-mysterious <em>Invictus</em>, which has yet to receive any details since its announcement (and apparently isn&#8217;t <a href="https://gamingbolt.com/assassins-creed-invictus-is-plain-dismaying-alleges-developer-who-wonders-who-this-game-is-for" data-type="post" data-id="636030">inspiring much enthusiasm among some of the development team</a>).</p>



<p class="wp-block-paragraph">Otherwise, it seems that the brand, which was overperforming per Ubisoft&#8217;s fiscal report, hasn&#8217;t escaped the cancellation curse. A co-op project called <a href="https://gamingbolt.com/assassins-creed-co-op-project-league-has-been-cancelled-rumor" data-type="post" data-id="636542"><em>League</em></a>, allegedly meant for <em>Assassin&#8217;s Creed Shadows,</em> was reportedly cancelled. After that, reports emerged of a mobile title known as <em>Assassin&#8217;s Creed Singularity</em> that <a href="https://gamingbolt.com/project-pathfinder-assassins-creed-title-also-cancelled-by-ubisoft-rumor">had been cancelled</a> after a “couple of years” of work.</p>



<p class="wp-block-paragraph"><em>Assassin&#8217;s Creed Shadows</em> continues to receive updates, the <a href="https://gamingbolt.com/assassins-creed-shadows-adds-detailed-stats-and-manual-jump-claws-of-awaji-dated-for-switch-2">latest adding a manual jump feature</a> and detailed stats sheets. But while <em>Claws of Awaji</em> is coming to Switch 2 on March 10th, you <a href="https://gamingbolt.com/assassins-creed-shadows-wont-receive-a-claws-of-awaji-sized-expansion-in-year-2" data-type="post" data-id="632448">shouldn&#8217;t expect another expansion this year</a> on the same scale.</p>
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		<title>Ubisoft CEO Wants to &#8220;More Predominantly&#8221; Push Multiplayer in Far Cry to Extend Playtime</title>
		<link>https://gamingbolt.com/ubisoft-ceo-wants-to-bring-multiplayer-aspects-to-far-cry-franchise-to-extend-play-time</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 11 Sep 2025 13:30:31 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=627655</guid>

					<description><![CDATA[Amid reports of a Far Cry extraction spin-off, Yves Guillemot says a heavier multiplayer will allow for longer playtimes.]]></description>
										<content:encoded><![CDATA[<p>As a franchise, <em>Far Cry</em> is known for offering strong single-player gameplay thanks to its open worlds and a variety of options for players. Ubisoft CEO Yves Guillemot, however, wants to also bring in more multiplayer fans to the franchise. Speaking at Saudi Arabia’s New Global Sport Conference (via <a href="https://www.gamefile.news/p/ubisoft-assassins-creed-mirage-saudi-arabia" target="_blank" rel="noopener">GameFile</a>), Guillemot spoke about how the goal with <em>Far Cry</em> is “really to bring the multiplayer aspects more predominantly pushed, so that it can be played for a long time by players.”</p>
<p>It is worth noting that <em>Far Cry</em> games have featured some forms of multiplayer depending on the title. 2013’s <em>Far Cry 3</em>, for instance, offered a separate game mode that threw up to four players together into linear levels as they gunned down enemies. <em>Far Cry 4</em>, on the other hand, offered more sandbox gameplay in its co-op multiplayer.</p>
<p>There have also been attempts at bringing competitive multiplayer to the <em>Far Cry</em> series, with <em>4</em> and <em>5</em>. Ubisoft ultimately left them behind when it came to developing <em>Far Cry 6</em>, which only offered co-op multiplayer.</p>
<p>As for what might be next for the <em>Far Cry</em> franchise, Ubisoft has yet to make any concrete announcement t. However, there have been rumours going around of <em>Far Cry 7</em> being in development. A report from December 2024 indicated that the title, codenamed <em>Blackbird</em>, would offer a departure from what players have come to expect from the series.</p>
<p>On the gameplay side of things, <em>Far Cry 7</em> allegedly <a href="https://gamingbolt.com/far-cry-7-and-maverick-delayed-to-2026-moving-away-from-far-cry-formula-rumour">offers some new elements</a>, including new movement options like tactical sprinting, vaulting and sliding, among others. It&#8217;s rumoured to feature a loot system, much like other tentpole Ubisoft releases like <em>Assassin’s Creed Shadows</em> and 2019’s <em>Tom Clancy’s Ghost Recon Breakpoint</em>.</p>
<p>At the time, reports indicated that the developers were optimistic about <em>how Far Cry 7</em> was shaping up. However, another project being worked on – <a href="https://gamingbolt.com/far-cry-extraction-shooter-is-one-of-the-games-reportedly-under-development-at-ubisoft">codenamed <em>Maverick</em></a> – has been the subject of internal skepticism. It&#8217;s allegedly a standalone extraction shooter set in a fictional version of Alaska with permadeath.</p>
<p>The title was also originally expected to be released in Fall 2025. However, plans have seemingly been changed since then; a more recent rumour has indicated that Ubisoft is <a href="https://gamingbolt.com/splinter-cell-remake-next-ghost-recon-far-cry-7-and-more-targeting-2026-2027-launch-rumor">planning to release <em>Far Cry 7</em> in 2026 or 2027 instead</a>. It&#8217;s expected to joined by other major Ubisoft projects, including a <em>Splinter Cell Remake</em>, <em>Assassin’s Creed Hexe</em>, and a new title in the <em>Ghost Recon</em> franchise.</p>
<p>While we haven’t really seen much about <em>Far Cry</em> since the 2021 release of <em>Far Cry 6</em> on PC, PS4, PS5, Xbox One and Xbox Series X/S, Ubisoft has been working on <a href="https://gamingbolt.com/far-cry-new-dawn-will-receive-60-fps-patch-on-xbox-series-x-s-and-ps5">improving the performance</a> of some of the older titles for current-gen consoles. Earlier this year, <a href="https://gamingbolt.com/far-cry-4-now-runs-at-60-fps-on-ps5-and-xbox-series-x-s"><em>Far Cry 4</em> got an update</a> improving its frame rate on PS5 and Xbox Series X/S.</p>
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		<title>Splinter Cell Remake, Next Ghost Recon, Far Cry 7, and More Targeting 2026/2027 Launch &#8211; Rumor</title>
		<link>https://gamingbolt.com/splinter-cell-remake-next-ghost-recon-far-cry-7-and-more-targeting-2026-2027-launch-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 03 Sep 2025 11:11:39 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Assassin's Creed Hexe]]></category>
		<category><![CDATA[far cry 7]]></category>
		<category><![CDATA[ghost recon]]></category>
		<category><![CDATA[prince of persia: the sands of time remake]]></category>
		<category><![CDATA[Splinter Cell Remake]]></category>
		<category><![CDATA[The Crew 4]]></category>
		<category><![CDATA[Tom Clancy's The Division 3]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=627187</guid>

					<description><![CDATA[Unannounced projects such as Project Alterra and WW2 extraction shooter Project Crest are also reportedly targeting the same.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">While Ubisoft works on the next <em>Rayman</em>, allegedly <a href="https://gamingbolt.com/rayman-remake-targeting-late-2026-rayman-4-plans-underway-rumor">a remake targeting release in late 2026</a>, the publisher reportedly has a packed schedule ahead in 2026 and 2027. Insider Gaming&#8217;s Tom Henderson <a href="https://insider-gaming.com/the-future-of-rayman-games-ubisoft/" target="_blank" rel="noreferrer noopener">reports</a> that the next <em>Ghost Recon</em>, codenamed &#8220;<em>Ovr</em>,&#8221; <em>Assassin&#8217;s Creed Hexe</em> and <em>Splinter Cell Remake</em> are scheduled to launch in that period.</p>



<p class="wp-block-paragraph">The publisher officially confirmed the <a href="https://gamingbolt.com/next-ghost-recon-is-in-development-ubisoft-confirms">next <em>Ghost Recon </em>is in development</a>, but a release window remains unknown. Internally, an <a href="https://gamingbolt.com/next-ghost-recon-enters-internal-alpha-this-fall-out-in-2026-rumor">alpha is planned for this Fall</a>, and if everything goes according to plan, it could launch next year. <em>Splinter Cell Remake</em> hasn&#8217;t received many updates, but <a href="https://gamingbolt.com/splinter-cell-remake-is-still-in-development-could-release-in-2026-rumour">rumors from last year</a> indicate a potential 2026 release. As for <em>Assassin&#8217;s Creed Hexe</em>, it was previously alleged to launch <a href="https://gamingbolt.com/assassins-creed-codename-hexe-will-launch-after-shadows-post-launch-support-wraps-up-rumor">after support wraps for <em>Assassin&#8217;s Creed Shadows</em></a>.</p>



<p class="wp-block-paragraph">Of course, that&#8217;s not all, as Ubisoft allegedly has the <a href="https://gamingbolt.com/far-cry-7-and-maverick-delayed-to-2026-moving-away-from-far-cry-formula-rumour" data-type="post" data-id="606846">next mainline <em>Far Cry</em></a> (<em>Project Blackbird</em>) and an extraction shooter spin-off (<em>Project Maverick</em>) in development. There&#8217;s also the <em><a href="https://gamingbolt.com/prince-of-persia-the-sands-of-time-remake-launches-in-q1-2026" data-type="post" data-id="619437">Prince of Persia: The Sands of Time Remake</a></em>, which the publisher said would launch before the fiscal year ends<em>; Project Alterra</em>, an &#8220;<em>Animal Crossing</em>-esque&#8221; game; <em>Project Crest</em>, an extraction shooter in World War 2; and <em>Beyond Good and Evil 2</em>.</p>



<p class="wp-block-paragraph"><em>Assassin&#8217;s Creed Black Flag Remake</em> and <em>Assassin&#8217;s Creed Invictus</em> are currently &#8220;up in the air&#8221; with regards to release dates. <em>Tom Clancy&#8217;s The Division 3,</em> the next <em>Crew</em>, and &#8220;multiple other mainline and smaller <em>Assassin’s Creed</em> experiences&#8221; are planned for &#8220;beyond 2027.&#8221; Regardless, the next two years should feel fairly packed. Stay tuned for updates and potential reveals in the coming months.</p>
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		<title>Far Cry 7 and Maverick Delayed to 2026, Moving Away from &#8220;Far Cry Formula&#8221; &#8211; Rumour</title>
		<link>https://gamingbolt.com/far-cry-7-and-maverick-delayed-to-2026-moving-away-from-far-cry-formula-rumour</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 16 Dec 2024 23:37:42 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Far Cry]]></category>
		<category><![CDATA[far cry 7]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[ubisoft montreal]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=606846</guid>

					<description><![CDATA[Both titles will also feature revamped gameplay mechanics, such as new movement options including sliding, vaulting, and more. ]]></description>
										<content:encoded><![CDATA[<p>It&#8217;s been three years since the launch of <em>Far Cry 6</em>, which means it probably shouldn&#8217;t be too long before Ubisoft officially begins speaking about the series&#8217; next steps. Until then, however, as often tends to be the case with Ubisoft titles, leaks have spilled the beans on several key details on the upcoming unannounced <em>Far Cry </em>games, with an <a href="https://insider-gaming.com/ubisoft-far-cry-7-and-maverick/" target="_blank" rel="noopener">Insider Gaming</a> report by Tom Henderson offering further information still.</p>
<p>As past reports have claimed, Ubisoft Montreal has two titles in the works in the form of <em><a href="https://gamingbolt.com/far-cry-7-targeting-fall-2025-launch-will-feature-a-non-linear-story-rumour">Far Cry 7</a> </em>(under the codename <em>Blackbird</em>) and and <a href="https://gamingbolt.com/far-cry-extraction-shooter-is-one-of-the-games-reportedly-under-development-at-ubisoft">a standalone extraction shooter spinoff</a> (under the codename <em>Maverick</em>), with the latter being set in the Alaskan wilderness, and the former being structured around a real-time 24-hour time limit within which the protagonist has to rescue their family from a dangerous conspiracy theory cult.</p>
<p>Now, Henderson has offered yet more potential details, claiming that both titles are being designed to intentionally move away from what&#8217;s been the established <em>Far Cry </em>formula for years. On the moment-to-moment gameplay front, both titles will also feature new and enhanced movement options, including tactical sprinting, vaulting, sliding, and more. Both games will also feature new inventory and loot systems.</p>
<p>Past leaks had claimed that <em>Far Cry 7 </em>and <em>Maverick </em>would both be <a href="https://gamingbolt.com/two-new-far-cry-titles-in-development-targeting-fall-2025-release-rumor">releasing in Fall 2025</a>, but Henderson now claims that due to the complexities of their development, both titles have now been pushed back into 2026. Allegedly, the developers working on the project are optimistic about how <em>Far Cry 7 </em>is shaping up, though there is more internal skepticism surrounding <em>Maverick</em>, with some concerned about whether it will be another in a long list of failed Ubisoft titles that tried to chase trends, <a href="https://gamingbolt.com/xdefiant-is-shutting-down-ubisoft-confirms">similar to <em>XDefiant</em></a>.</p>
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		<title>Far Cry 7 &#8211; 15 Changes it Needs to Have</title>
		<link>https://gamingbolt.com/far-cry-7-15-changes-it-needs-to-have</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 28 Nov 2023 11:48:09 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[far cry 7]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=571188</guid>

					<description><![CDATA[The classic Skill Tree, new gameplay mechanics, Fortresses and better side content are just some things we'd like to see in the sequel.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>here are plenty of big games coming up. <em>Avatar: Frontiers of Pandora</em>, <em>The Division 3</em> and the rumored <em>Far Cry 7</em>. With how the series has progressed over the years, there are several things we would like to see changed in the next game. Let&#8217;s go over all of them here.</p>
<p><strong>New Premise</strong></p>
<p><iframe title="Far Cry 7 - 15 BIGGEST CHANGES We Need" width="500" height="281" src="https://www.youtube.com/embed/pH6sQM7vV5g?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>When<em> Far Cry 3</em> was released, its premise was intriguing in many ways as a fish-out-of-water protagonist fights back against a despotic yet charismatic local leader in an exotic setting. It did present some nuance to prevent players from seeing themselves as the hero, as seen in<em> Far Cry 4</em> and <em>5</em>, but by <em>Far Cry 6</em>, the whole idea was getting tired.</p>
<p>With <em>Far Cry 7</em>, a new approach and treatment to the story are necessary, and based on rumors, that may happen. It&#8217;s reportedly a non-linear story where players must rescue their family from the Sons of Truth. They can rescue family members in any order, and the story changes based on your actions, with 100 percent completion only possible by saving them all. Interestingly, there&#8217;s a time limit of 72 hours in-game. Things could still change, but as it stands, this sounds fresh and intriguing, though we&#8217;d have to see how it&#8217;s handled.</p>
<p><strong>Brand New Setting</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/08/Far-Cry-6-image.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-491674" src="https://gamingbolt.com/wp-content/uploads/2021/08/Far-Cry-6-image.jpg" alt="Far Cry 6" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/08/Far-Cry-6-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/08/Far-Cry-6-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/08/Far-Cry-6-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/08/Far-Cry-6-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/08/Far-Cry-6-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/08/Far-Cry-6-image-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p><em>Far Cry</em> is known for its globe-hopping settings, from an unnamed African location to fictionalized versions of the Himalayas. With <em>Far Cry 6</em> repeating the tropical islands setting for the third time (<em>Far Cry 1</em> had <em>Micronesia</em>, and <em>Far Cry 3</em> had the Rook Islands), it&#8217;s time for something new. Perhaps Japan, with its scenic beauty and sheer range of locations, from the metropolis of Tokyo to the more rural Kyoto? It would make for something truly unique for the series, which is desperately needed.</p>
<p><strong>Less Bloat</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/08/Far-Cry-6-image-4.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-491673" src="https://gamingbolt.com/wp-content/uploads/2021/08/Far-Cry-6-image-4.jpg" alt="Far Cry 6" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/08/Far-Cry-6-image-4.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/08/Far-Cry-6-image-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/08/Far-Cry-6-image-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/08/Far-Cry-6-image-4-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/08/Far-Cry-6-image-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/08/Far-Cry-6-image-4-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>As the developer focused on making its games bigger, the bloat began to build. This came to a head in <em>Far Cry 6</em>, where the focus was seemingly on providing more content for lengthening playtime. <em>Far Cry 7</em> needs to streamline things, remove the quests and activities that don&#8217;t work and polish the content that does. Less can be more in some cases.</p>
<p><strong>More Involving Side Quests</strong></p>
<p>Even if rumors hadn&#8217;t emerged about <em>Far Cry 7</em> having a non-linear story which changes based on your decisions (including family members potentially dying), the side missions have long needed an overhaul. More involving side missions with interesting stories and branching decisions would be welcome. <em>Far Cry 6</em> had this to a degree, but they don&#8217;t all need to feed into the larger story and could present unique plot points that run through the course of the experience.</p>
<p><strong>New Ways to Unlock the Map</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/05/far-cry-6-image-10.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-480715" src="https://gamingbolt.com/wp-content/uploads/2021/05/far-cry-6-image-10.jpg" alt="far cry 6" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/05/far-cry-6-image-10.jpg 1921w, https://gamingbolt.com/wp-content/uploads/2021/05/far-cry-6-image-10-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/05/far-cry-6-image-10-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/05/far-cry-6-image-10-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/05/far-cry-6-image-10-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>With all the different ways to explore an open world in today&#8217;s games, it was nice to see <em>Far Cry 6</em> do away with towers for unlocking the map. Unfortunately, <em>Far Cry 6</em> didn&#8217;t do anything new in that regard. Towers don&#8217;t necessarily need to make a comeback, but what about discovering maps to an area and then having to delve into them for all the little points of interest, a la<em> Elden Ring</em>? It would help encourage exploration without spelling things out for the player.</p>
<p><strong>Improve Hunting</strong></p>
<p>Hunting is a major part of the series, as players use resources from slain animals to upgrade pouches to hold more ammo and items. It was best showcased in <em>Primal</em> but unnecessary and downplayed in<em> Far Cry 6</em>. Considering how other open-world titles, like the developer&#8217;s own<em> Avatar: Frontiers of Pandora</em>, reinforce its importance, here&#8217;s hoping that <em>Far Cry 7</em> can do the same and expand on it further.</p>
<p><strong>Extensive Weapon Customization</strong></p>
<p>While <em>Far Cry</em> has had weapon customization, it would be nice to go even deeper and change a gun from the ground up, turning an assault rifle into a full-auto shotgun or a semi-automatic pistol into an SMG.</p>
<p><strong>Less Focus on Loot</strong></p>
<p>If there&#8217;s one thing that<em> Far Cry 7</em> must do, it&#8217;s move away from the loot and weapon rarities. It needs to focus more on interesting weapons, instead of trying so hard to be Destiny. Unique weapons could still have a place, especially for implementing guns unlike everything else, like flamethrowers, bows, crossbows, harpoon guns, etc. They could mix things up even further, adding some variety to the usual pistols, shotguns, assault rifles and snipers.</p>
<p><strong>Streamline Ammo Switching</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/07/Far-Cry-6_03.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-448303" src="https://gamingbolt.com/wp-content/uploads/2020/07/Far-Cry-6_03.jpg" alt="Far Cry 6_03" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/07/Far-Cry-6_03.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/07/Far-Cry-6_03-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/07/Far-Cry-6_03-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/07/Far-Cry-6_03-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/07/Far-Cry-6_03-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Understandably, the developer wants to give players a reason to use different guns. Why implement so many different kinds if one weapon does the trick across the board? The solution in <em>Far Cry 6</em> was to have different ammo types, some more effective than others on specific enemies.</p>
<p>The problem is that not only is ammo switching a pain, but you also had to carry different types around (until a quality of life change allowed for changing on the fly) and using the wrong ammo type felt too punishing. It&#8217;s not a bad idea in theory, but <em>Far Cry 7</em> desperately needs to streamline the whole deal and make it less tedious.</p>
<p><strong>The Classic Skill Tree</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/07/Far-Cry-6_05.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-448305" src="https://gamingbolt.com/wp-content/uploads/2020/07/Far-Cry-6_05.jpg" alt="Far Cry 6_05" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/07/Far-Cry-6_05.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/07/Far-Cry-6_05-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/07/Far-Cry-6_05-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/07/Far-Cry-6_05-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/07/Far-Cry-6_05-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Another amazingly annoying change in <em>Far Cry 6</em> is skills being tied to gear. While it may seem like a great way to encourage a loot game, that&#8217;s not what fans want. They don&#8217;t want to chase after gear and then switch off from some skills (or worse, equip something useless for their playstyle). Instead, the Skill Tree from previous <em>Far Cry</em> titles needs to return. Let players earn XP, unlock new Skills, and specialize in their playstyle like the good ol&#8217; days.</p>
<p><strong>Fortresses</strong></p>
<p>Before the outposts became so tiring, <em>Far Cry 4</em> attempted to innovate on them with Fortresses. These were suitably well-guarded and occupied by Pagan Min&#8217;s toughest commanders. However, if you disposed of the leader, the Fortress would weaken, reducing the number of enemies and alarms.</p>
<p>Stealth is highly encouraged in this case, though you could still go in guns blazing. With the rumored premise for <em>Far Cry 7</em>, seeing Fortresses return with more variety and unique types of commanders would be great.</p>
<p><strong>New Mechanics</strong></p>
<p>The stealth takedowns, gunplay, sliding and stealth have all more or less been refined over the years, and there&#8217;s nothing wrong with that. There have been numerous new mechanics like companions, Amigos, vehicle customization, Supremos backpacks, weapon rarity and ammo switching thrown into the mix.</p>
<p>However, <em>Far Cry 7</em> needs to do something brand new. Dare we hope for more refined melee combat? Maybe interact with the environment in brand new ways? The rumored Interrogation mechanic sounds like it could be something, so we&#8217;ll have to wait and see.</p>
<p><strong>Improved Enemy AI and Variety</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-208057" src="https://gamingbolt.com/wp-content/uploads/2014/09/FC4_Screen_Himalayas_Snowmobile_GC_140813_10amCET_1407889598.jpg.jpg" alt="far cry 4" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2014/09/FC4_Screen_Himalayas_Snowmobile_GC_140813_10amCET_1407889598.jpg.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/09/FC4_Screen_Himalayas_Snowmobile_GC_140813_10amCET_1407889598.jpg-300x168.jpg 300w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>For a series that&#8217;s grounded in reality, there&#8217;s only so much you can do when it comes to enemy variety. Still, it would be nice to have different types of enemies, like a stealth-focused type that hunts players and boasts improved mobility. Even if it can&#8217;t decide on new additions, improvements to the enemy AI would also be welcome, especially with how mixed they could be in <em>Far Cry</em> <em>6</em>.</p>
<p><strong>Survival Mechanics</strong></p>
<p>Remember<em> Far Cry 2</em>? Unlike future titles in the <em>Far Cry</em> series, it didn&#8217;t follow a set open-world formula. Instead, there were more survival-focused mechanics, like guns needing to be scavenged regularly and jamming temporarily and medicine required to stave off the effects of malaria.</p>
<p><em>Far Cry 7</em> should dip into the survival sandbox well more, forcing players to eat and drink to keep their strength up, treat illnesses and wounds and maintain their weapons. If there&#8217;s anything that contemporary games have proven, such mechanics can enhance the experience. Of course, you should be able to tweak them based on preference or even turn them off entirely if desired.</p>
<p><strong>More Interesting Side Activities</strong></p>
<p>Hunting and fishing are just some of the activities F<em>ar Cry 6</em> downplayed or didn&#8217;t expand on after previous games. That should change in <em>Far Cry 7</em>, but more importantly, there need to be new compelling side activities (and we&#8217;re not talking about the weekly live-servicey insurgency missions from <em>Far Cry 6</em>). What those will ultimately be depends on the premise and setting, but convoy ambushes, scuba diving for treasure, and so on would be cool.</p>
<p><em>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
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		<title>Far Cry Extraction Shooter is Under Development at Ubisoft &#8211; Rumour</title>
		<link>https://gamingbolt.com/far-cry-extraction-shooter-is-one-of-the-games-reportedly-under-development-at-ubisoft</link>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Mon, 23 Oct 2023 14:01:58 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[far cry 7]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Project Blackbird]]></category>
		<category><![CDATA[project maverick]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=568674</guid>

					<description><![CDATA[The extraction shooter will feature a similar game loop as other Far Cry titles, except with multiplayer and permadeath.]]></description>
										<content:encoded><![CDATA[<p>Of the <a href="https://gamingbolt.com/two-new-far-cry-titles-in-development-targeting-fall-2025-release-rumor">two <em>Far Cry</em> titles that were rumoured to be in development</a> from a report all the way back in January, a new report indicates that one of the titles, dubbed<em> Project Maverick</em>, will be a <em>Far Cry</em>-themed multiplayer extraction shooter.</p>
<p>According to <a href="https://insider-gaming.com/far-cry-multiplayer-game/" target="_blank" rel="noopener">Insider Gaming</a>, the multiplayer title has changed its scope quite a few times over its development period, with its latest iteration being an under-development extraction shooter set in a fictionalized version of Alaska, named Alashnica.</p>
<p>The game is set to take its cues from its <em>Far Cry</em> predecessors, with players setting out to look for resources. These resources can then be used to craft new equipment. For example, leather from a killed animal can be used to make new gear, while chemicals found in the world will allow players to make gadgets.</p>
<p>In extraction shooter fashion, players will also have a hideout where they can store the things they find and craft. The game will also have permadeath, which means that players will lose all of their character&#8217;s progress on death.</p>
<p>The other <em>Far Cry</em> title in development, dubbed Project Blackbird, will be a new mainline entry in the series, and will probably end up titled <em>Far Cry 7</em>.</p>
<p>While the extraction shooter doesn&#8217;t yet have a release date, according to Insider Gaming, the game is slated for <a href="https://gamingbolt.com/next-far-cry-ghost-recon-and-assassins-creed-titles-are-further-out-than-planned-rumor">release before <em>Far Cry 7</em></a>. The current internal release window for the title is set for April 2025, with an alpha release in early 2024.</p>
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		<title>Far Cry 7 Will Launch Day One on Nintendo Switch 2 &#8211; Rumour</title>
		<link>https://gamingbolt.com/far-cry-7-will-launch-day-one-on-nintendo-switch-2-rumour</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 27 Sep 2023 19:07:40 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[far cry 7]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=566568</guid>

					<description><![CDATA[A known leaker has claimed that Ubisoft's next Far Cry title – which itself has been in the leaks recently – will get a simultaneous launch on the Switch's successor. ]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/far-cry-7-targeting-fall-2025-launch-will-feature-a-non-linear-story-rumour">A recent leaks revealed new potential details on <em>Far Cry 7</em></a>, claiming that the next instalment in Ubisoft&#8217;s open world franchise, which is allegedly due out in Fall 2025, will feature non-linear storytelling, new investigation mechanics, and more. Now, another key potential detail on the open world shooter&#8217;s launch also seems to have emerged.</p>
<p>Felipe Lima, editor-in-chief of Brazilian outlet Universo Nintendo (who has previously <a href="https://gamingbolt.com/nintendo-direct-is-coming-between-september-11th-and-15th-rumor">accurately leaked</a> a few <a href="https://gamingbolt.com/mario-rabbids-sparks-of-hope-gameplay-reveal-set-for-june-29-rumour">Nintendo-related stories</a>), has claimed on Twitter that upon its launch (whenever that ends up being), <em>Far Cry 7 </em>also be available day on for the Nintendo Switch 2, alongside other consoles and PC.</p>
<p>Previous leaks have claimed that, <a href="https://gamingbolt.com/switch-2-will-have-a-12-gb-ram-the-matrix-tech-demo-was-using-dlss-3-1-rumour">through the use of DLSS</a>, the console will be able to <a href="https://gamingbolt.com/switch-2-tech-demo-ran-zelda-breath-of-the-wild-at-4k-60-fps-with-minimal-load-times-rumour">output at 4K and 60 FPS</a>, with ray tracing also being enabled, and if that is accurate, it would make sense to see <em>Far Cry 7 </em>(and other AAA multiplatform releases) getting simultaneous releases on the Nintendo Switch&#8217;s successor along with other platforms.</p>
<p>Recent reports have suggested that Nintendo <a href="https://gamingbolt.com/nintendo-switch-2-was-showcased-to-developers-at-gamescom-rumour">showcased tech demos of its next-gen console to developers</a> in behind-closed-doors at Gamescom. The console is allegedly targeting a launch <a href="https://gamingbolt.com/nintendo-switch-successor-targeting-h2-2024-launch-dev-kits-have-gone-out-to-key-partner-studios-rumour">sometime in the second half of 2024</a>.</p>
<blockquote class="twitter-tweet">
<p dir="ltr" lang="en">Yeah, will launch day one along with other console versions on Switch NG</p>
<p>— &#8216;Necro&#8217; Felipe #UnivNintendo (@necrolipe) <a href="https://twitter.com/necrolipe/status/1707044867149328667?ref_src=twsrc%5Etfw">September 27, 2023</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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