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	<title>Guilty Gear Xrd Rev 2 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Guilty Gear Xrd REV 2 Gets Rollback Netcode on January 20th for PC</title>
		<link>https://gamingbolt.com/guilty-gear-xrd-rev-2-gets-rollback-netcode-on-january-20th-for-pc</link>
					<comments>https://gamingbolt.com/guilty-gear-xrd-rev-2-gets-rollback-netcode-on-january-20th-for-pc#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 16 Jan 2023 12:37:01 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Arc System Works]]></category>
		<category><![CDATA[Guilty Gear Xrd Rev 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Steam]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=540878</guid>

					<description><![CDATA[Arc System Works' 2017 fighter is the latest to receive rollback netcode after BlazBlue Central Fiction, BlazBlue: Cross Tag Battle, and more.]]></description>
										<content:encoded><![CDATA[<p>Following <a href="https://gamingbolt.com/guilty-gear-xrd-rev-2-rollback-netcode-pc-test-starts-on-october-17th">a public test last October</a>, Arc System Works has <a href="https://www.arcsystemworks.jp/portal/post-24519/" target="_blank" rel="noopener">announced</a> that the rollback netcode update for <em>Guilty Gear Xrd REV 2</em> will release on January 20th for PC. It goes live at 12 AM PT/3 AM ET/5 PM JST.</p>
<p>Rollback netcode has become increasingly common in the developer&#8217;s fighting games, helping to reduce latency in multiplayer. In addition to <em>Guilty Gear Strive</em> and <a href="https://gamingbolt.com/dnf-duel-videos-detail-hp-and-mp-systems-rollback-netcode-confirmed"><em>DNF Duel</em></a> having rollback netcode at launch, Arc System Works also implemented the feature in <em><a href="https://gamingbolt.com/blazblue-central-fiction-gets-rollback-netcode-support-on-pc">BlazBlue Central Fiction</a>, <a href="https://gamingbolt.com/blazblue-cross-tag-battle-rollback-netcode-coming-to-ps4-and-pc-on-april-14th">BlazBlue: Cross Tag Battle</a>, and <a href="https://gamingbolt.com/persona-4-arena-ultimax-gets-rollback-netcode-in-new-opt-in-beta">Persona 4 Arena Ultimax</a>.</em> <em>Dragon Ball FighterZ</em> will also receive the same for PC to coincide with <a href="https://gamingbolt.com/dragon-ball-fighterz-is-coming-to-xbox-series-x-s-and-ps5-with-rollback-netcode-support">its Xbox Series X/S and PS5 launch</a>.</p>
<p>In the meantime, <em>Guilty Gear Strive</em> saw the <a href="https://gamingbolt.com/guilty-gear-strive-enables-cross-play-with-update-1-24">addition of cross-platform play last month</a>. Its next DLC character is <a href="https://gamingbolt.com/guilty-gear-strive-season-2-next-character-arrives-in-march-2023">also slated to arrive in March</a> and could be related to Delilah, Bedman’s sister from the <em>Another Story</em> DLC. Stay tuned for more updates in the meantime.</p>
]]></content:encoded>
					
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		<title>Guilty Gear Xrd REV 2 Rollback Netcode PC Test Starts on October 17th</title>
		<link>https://gamingbolt.com/guilty-gear-xrd-rev-2-rollback-netcode-pc-test-starts-on-october-17th</link>
					<comments>https://gamingbolt.com/guilty-gear-xrd-rev-2-rollback-netcode-pc-test-starts-on-october-17th#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 13 Oct 2022 01:23:05 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Arc System Works]]></category>
		<category><![CDATA[Guilty Gear Xrd Rev 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Steam]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=532734</guid>

					<description><![CDATA[Arc System Works' revered fighting game is finally getting rollback netcode on Steam after first launching for PC in December 2016.]]></description>
										<content:encoded><![CDATA[<p>The <a href="https://gamingbolt.com/guilty-gear-xrd-rev-2-will-receive-rollback-netcode-on-pc-public-test-coming-in-october">public test</a> for <em>Guilty Gear Xrd REV 2&#8217;s</em> implementation of rollback netcode on PC <a href="https://store.steampowered.com/news/app/520440/view/3558431917732999793" target="_blank" rel="noopener">begins on October 17th, midnight PDT</a>. Arc System Works is looking to better identify &#8220;potential bugs and issues&#8221; with its implementation. Note that overall gameplay may be unstable.</p>
<p>To access the public test, open the Steam client and navigate to the game. Right-click and choose &#8220;Properties,&#8221; then select &#8220;BETAS.&#8221; From the drop-down menu, one must select the &#8220;publictest&#8221; option. Upon closing Properties, the game should automatically update. Players are encouraged to visit <a href="https://steamcommunity.com/app/520440/discussions/7/?snr=1_2108_9__2107" target="_blank" rel="noopener">this sub-forum</a> to report any bugs or issues.</p>
<p>The end date for the public test hasn&#8217;t been confirmed, so stay tuned for further updates in the coming days. <em>Guilty Gear Xrd REV 2</em> is currently available for PS3, PS4, and PC, and is the latest Arc System Works title to support rollback netcode. Other titles that recently received the same include <em><a href="https://gamingbolt.com/persona-4-arena-ultimax-gets-rollback-netcode-in-new-opt-in-beta">Persona 4 Arena Ultimax</a>, <a href="https://gamingbolt.com/blazblue-cross-tag-battle-rollback-netcode-coming-to-ps4-and-pc-on-april-14th">BlazBlue: Cross Tag Battle</a>, <a href="https://gamingbolt.com/blazblue-central-fiction-gets-rollback-netcode-support-on-pc">BlazBlue Centralfiction</a>,</em> and so on.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">532734</post-id>	</item>
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		<title>Guilty Gear Xrd REV 2 Will Receive Rollback Netcode on PC, Public Test Coming in October</title>
		<link>https://gamingbolt.com/guilty-gear-xrd-rev-2-will-receive-rollback-netcode-on-pc-public-test-coming-in-october</link>
					<comments>https://gamingbolt.com/guilty-gear-xrd-rev-2-will-receive-rollback-netcode-on-pc-public-test-coming-in-october#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 26 Sep 2022 06:35:29 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Arc System Works]]></category>
		<category><![CDATA[Guilty Gear Xrd Rev 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Steam]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=531157</guid>

					<description><![CDATA[Released in May 2017 as an upgrade to Guilty Gear Xrd -REVELATOR-, the acclaimed fighting game is finally getting rollback netcode support.]]></description>
										<content:encoded><![CDATA[<p>Following <a href="https://gamingbolt.com/blazblue-cross-tag-battle-rollback-netcode-coming-to-ps4-and-pc-on-april-14th">the <em>BlazBlue</em> series</a> and <a href="https://gamingbolt.com/persona-4-arena-ultimax-gets-rollback-netcode-in-new-opt-in-beta"><em>Persona 4 Arena Ultimax</em></a>, Arc System Works has announced that rollback netcode is coming to <em>Guilty Gear Xrd REV 2</em> on PC. A public test will start in late October, with further details to be revealed later. Check out the announcement trailer below.</p>
<p><em>Guilty Gear Xrd REV 2</em> was first released for consoles and PC in May 2017, though it&#8217;s an upgrade to <em>Guilty Gear Xrd -REVELATOR-</em> which first launched in June 2016. It&#8217;s considered one of the best titles in the series with a large cast. It includes characters like Elphelt Valentine, Jam Kuradoberi, Dizzy, and Answer, who aren&#8217;t present in <em>Guilty Gear Strive</em> (along with mechanics like Instant Kill).</p>
<p>Time will tell if this reignites interest in the fighter, at least on Steam, over a sustained period. Stay tuned for further details, and check out our review for <em>Guilty Gear Xrd REV 2</em> <a href="https://gamingbolt.com/guilty-gear-xrd-rev-2-review">here</a>.</p>
<p><iframe title="Steam版 『GUILTY GEAR Xrd REV 2』Rollback Netcode Announcement Trailer" width="500" height="281" src="https://www.youtube.com/embed/mTnAGIZRtB4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">531157</post-id>	</item>
		<item>
		<title>Top 16 Fighting Games of This Generation</title>
		<link>https://gamingbolt.com/top-16-fighting-games-of-this-generation</link>
					<comments>https://gamingbolt.com/top-16-fighting-games-of-this-generation#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 30 Sep 2020 09:07:56 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[BlazBlue Central Fiction]]></category>
		<category><![CDATA[Dragon Ball FighterZ]]></category>
		<category><![CDATA[Granblue Fantasy Versus]]></category>
		<category><![CDATA[Guilty Gear Xrd Rev 2]]></category>
		<category><![CDATA[Injustice 2]]></category>
		<category><![CDATA[killer instinct]]></category>
		<category><![CDATA[King of Fighters XIV]]></category>
		<category><![CDATA[mortal kombat 11]]></category>
		<category><![CDATA[Samurai Shodown]]></category>
		<category><![CDATA[soulcalibur 6]]></category>
		<category><![CDATA[Street Fighter 5 Champion Edition]]></category>
		<category><![CDATA[Super Smash Bros. for Nintendo 3DS]]></category>
		<category><![CDATA[super smash bros. For wii u]]></category>
		<category><![CDATA[Super Smash Bros. Ultimate]]></category>
		<category><![CDATA[Tekken 7]]></category>
		<category><![CDATA[Under Night In-Birth Exe:Late[cl-r]]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=456225</guid>

					<description><![CDATA[From over-the-top gameplay to graphics, this generation has been amazing for fighting games.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">I</span>t&#8217;s been a crazy generation for fighting games, especially towards the end. We&#8217;ve seen classic franchises revived, brand new titles enter the ring and long-awaited sequels to some of the bigger blockbusters. Opinions may differ on which is your favorite but let&#8217;s get into the 15 best fighting games of this generation, starting with&#8230;</p>
<p><b>Granblue Fantasy Versus</b></p>
<p><iframe title="Top 16 Fighting Games of This Generation You NEED To Play" width="500" height="281" src="https://www.youtube.com/embed/_x9hTi1KNV0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Cygames&#8217; mobile RPG envisioned as a fighting game with side-scrolling hack and slash RPG battles, weapon grids and bosses? It&#8217;s doable but Arc System Works took the idea and ran with it, using its incredible visual style and art direction for each character and environment. The combat has a decent amount of depth with Skybound Arts (which are executable using a single button, if necessary). The online play could be improved – as is always the case with these kinds of games – but Granblue Fantasy Versus is still a worthy title especially with updates and new fighters rolling in.</p>
]]></content:encoded>
					
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		<title>15 Video Games With The Best Animation</title>
		<link>https://gamingbolt.com/15-video-games-with-the-best-animation</link>
					<comments>https://gamingbolt.com/15-video-games-with-the-best-animation#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 26 May 2020 12:47:06 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Cuphead]]></category>
		<category><![CDATA[EA Sports UFC 3]]></category>
		<category><![CDATA[God of War]]></category>
		<category><![CDATA[gris]]></category>
		<category><![CDATA[Guilty Gear Xrd Rev 2]]></category>
		<category><![CDATA[Horizon: Zero Dawn]]></category>
		<category><![CDATA[mortal kombat 11]]></category>
		<category><![CDATA[NieR: Automata]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[Ori and the Will of the Wisps]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[rage 2]]></category>
		<category><![CDATA[Resident Evil 2 (2019)]]></category>
		<category><![CDATA[Shadow Of The Colossus Remake]]></category>
		<category><![CDATA[Star Citizen]]></category>
		<category><![CDATA[Tekken 7]]></category>
		<category><![CDATA[Uncharted 4]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=442059</guid>

					<description><![CDATA[Animation can be just as important as polygon counts - here are some games that do it right.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span>s we grew up watching cartoons and witnessed the birth of CG movies, animation has always been a captivating art. Since then, the sheer number of animation techniques and styles has become so varied and diverse, especially where video games are concerned. So let&#8217;s take a look at 15 video games with some of the best animation out there.</p>
<p><b>Mortal Kombat 11</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/04/mortal-kombat-11.jpeg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-395191" src="https://gamingbolt.com/wp-content/uploads/2019/04/mortal-kombat-11.jpeg" alt="mortal kombat 11" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/04/mortal-kombat-11.jpeg 1920w, https://gamingbolt.com/wp-content/uploads/2019/04/mortal-kombat-11-300x169.jpeg 300w, https://gamingbolt.com/wp-content/uploads/2019/04/mortal-kombat-11-768x432.jpeg 768w, https://gamingbolt.com/wp-content/uploads/2019/04/mortal-kombat-11-1024x576.jpeg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Despite how motion capture is utilized when quicker attacks start flying, there&#8217;s no denying how good the overall animation work is here. Facial expressions are on point throughout, comparing favorably to Injustice 2. Even in terms of attack animations, seeing each character&#8217;s unique stances and abilities flowing into one another, creating a gorgeous rhythm during fights is mesmerizing. That&#8217;s even with some of the more exaggerated actions taking place with Fatal Blows and Fatalities.</p>
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		<title>Top 30 Best PS4 Games of All Time</title>
		<link>https://gamingbolt.com/top-30-best-ps4-games-of-all-time</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 19 Nov 2018 16:35:24 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[bloodborne]]></category>
		<category><![CDATA[Detroit: Become Human]]></category>
		<category><![CDATA[DriveClub]]></category>
		<category><![CDATA[God of War]]></category>
		<category><![CDATA[gran turismo sport]]></category>
		<category><![CDATA[Gravity Rush 2]]></category>
		<category><![CDATA[Guilty Gear Xrd Rev 2]]></category>
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		<category><![CDATA[LittleBigPlanet 3]]></category>
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		<category><![CDATA[Ni No Kuni 2: Revenant Kingdom]]></category>
		<category><![CDATA[NIOH]]></category>
		<category><![CDATA[Odin Sphere Leifthrasir]]></category>
		<category><![CDATA[Persona 5]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps4 pro]]></category>
		<category><![CDATA[Ratchet and Clank]]></category>
		<category><![CDATA[Rez Infinite]]></category>
		<category><![CDATA[Shadow of the Colossus]]></category>
		<category><![CDATA[Spider-Man]]></category>
		<category><![CDATA[Street Fighter 5: Arcade Edition]]></category>
		<category><![CDATA[tearaway unfolded]]></category>
		<category><![CDATA[The Last Guardian]]></category>
		<category><![CDATA[The Last of Us: Remastered]]></category>
		<category><![CDATA[Uncharted 4: A Thief's End]]></category>
		<category><![CDATA[Uncharted: The Lost Legacy]]></category>
		<category><![CDATA[until dawn]]></category>
		<category><![CDATA[yakuza 0]]></category>
		<category><![CDATA[Yakuza 6: The Song of Life]]></category>
		<category><![CDATA[Yakuza Kiwami]]></category>
		<category><![CDATA[Yakuza Kiwami 2]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=372348</guid>

					<description><![CDATA[Five years later, the PS4 has accumulated an impressive range of titles. Here are the top 30 to play.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">E</span>ver since it launched in 2013, the PlayStation 4 has been on a roll. It&#8217;s not only shipped over 86 million units but also houses some of the best exclusives out there with some of the best visuals. If you&#8217;re keen on hopping aborad the PS4 train, then take a look at 30 of its all-time best titles, from pretty good to outright great.</p>
<p><strong>DriveClub</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/01/09-xf8J3Yx.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-219844" src="https://gamingbolt.com/wp-content/uploads/2015/01/09-xf8J3Yx.jpg" alt="DriveClub ps4" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/01/09-xf8J3Yx.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2015/01/09-xf8J3Yx-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/01/09-xf8J3Yx-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Evolution Studios&#8217; DriveClub had a pretty rough start with server issues and glitches making a lot of the content inaccessible. Nevertheless, the developer stuck with it, improving the experience, adding more content and branching out into different ideas (like bikes). By now, DriveClub stands as one of the better racing experiences out there, even if it isn&#8217;t as hyper-realistic as, say, Gran Turismo Sport.</p>
]]></content:encoded>
					
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		<title>15 Amazing Games We Need To Get Better At</title>
		<link>https://gamingbolt.com/15-amazing-games-we-need-to-get-better-at</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 12 Sep 2018 18:31:15 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[Antichamber]]></category>
		<category><![CDATA[company of heroes]]></category>
		<category><![CDATA[Cuphead]]></category>
		<category><![CDATA[dance central: spotlight]]></category>
		<category><![CDATA[Dwarf Fortress]]></category>
		<category><![CDATA[Guilty Gear Xrd Rev 2]]></category>
		<category><![CDATA[guitar hero]]></category>
		<category><![CDATA[Minecraft]]></category>
		<category><![CDATA[Nex Machina]]></category>
		<category><![CDATA[ninja gaiden black]]></category>
		<category><![CDATA[olliolli2: welcome to olliwood]]></category>
		<category><![CDATA[Overwatch]]></category>
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		<category><![CDATA[Team Fortress 2]]></category>
		<category><![CDATA[Thumper]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=353196</guid>

					<description><![CDATA[Life isn't easy. Neither are these games. But they're certainly worth the effort needed to master them.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he world is full of many different games, some difficult and others that are just difficult to get into, much less have fun with. Not every game is made for every person but it&#8217;s easy to respect the work that goes into development. So let&#8217;s take a look at 15 amazing games that we need to get better at.</p>
<p><b>Guitar Hero</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/04/Guitar-Hero-Live.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-229557" src="https://gamingbolt.com/wp-content/uploads/2015/04/Guitar-Hero-Live.jpg" alt="Guitar Hero Live" width="620" height="348" srcset="https://gamingbolt.com/wp-content/uploads/2015/04/Guitar-Hero-Live.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/04/Guitar-Hero-Live-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Guitar Hero was the first word in rhythm-based games when it first rolled around. Though mass appeal helped it to achieve great success, actually trying to get good at the game was a task. Mastering the basic controls? No problem. Trying to advance up the ladder and surpass some of the tougher songs, especially Through the Fire and The Flames? It&#8217;s definitely not for everyone. Regardless, Guitar Hero was a fun era in gaming.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">353196</post-id>	</item>
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		<title>Arc System Works Teases New Guilty Gear Content</title>
		<link>https://gamingbolt.com/arc-system-works-teases-new-guilty-gear-content</link>
					<comments>https://gamingbolt.com/arc-system-works-teases-new-guilty-gear-content#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 06 Aug 2018 12:50:03 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Arc Revo World Tour]]></category>
		<category><![CDATA[Arc System Works]]></category>
		<category><![CDATA[BlazBlue Cross Tag Battle]]></category>
		<category><![CDATA[BlazBlue: Central Fiction]]></category>
		<category><![CDATA[Guilty Gear]]></category>
		<category><![CDATA[Guilty Gear Xrd Rev 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ps4]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=352446</guid>

					<description><![CDATA[Guilty Gear director skipped EVO 2018 because he is working on "something" related to the franchise.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2017/05/GuiltyGearxrd2-1.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-297141 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2017/05/GuiltyGearxrd2-1.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/05/GuiltyGearxrd2-1.jpg 620w, https://gamingbolt.com/wp-content/uploads/2017/05/GuiltyGearxrd2-1-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>EVO 2018 saw a boat-load of big announcements, including the <a href="https://gamingbolt.com/dragon-ball-fighterzs-next-character-revealed-at-evo-2018" target="_blank" rel="noopener">arrival of Cooler</a> to <em>Dragon Ball FighterZ</em>. Arc System Works had a whole lot more to discuss, including the announcement of its Arc Revo World Tour, which you can see the trailer for below.</p>
<p>The Arc Revo World Tour is essentially a tournament with over $100,000 in prizes, and takes place from Fall 2018 to Fall 2019. Featured games include <em><a href="https://gamingbolt.com/guilty-gear-xrd-rev-2-review" target="_blank" rel="noopener">Guilty Gear Xrd Rev 2</a>, <a href="https://gamingbolt.com/blazblue-central-fiction-review" target="_blank" rel="noopener">BlazBlue: Central Fiction</a></em> and <a href="https://gamingbolt.com/blazblue-cross-tag-battle-review" target="_blank" rel="noopener"><em>BlazBlue: Cross Tag Battle</em></a>, with qualifying tournaments to be held around the world.</p>
<p>But that&#8217;s not all. Arc System Works CEO Minoru Kidooka revealed that <em>Guilty Gear</em> director Daisuke Ishiwatari was unable to attend the event because he was &#8220;working really, really hard right now at the office on something <em>Guilty Gear</em>&#8220;. This could be interpreted in different ways, like new <em>Guilty Gear</em> content, possibly for <a href="https://gamingbolt.com/game-balance-re-finement-update-comes-to-guilty-gear-xrd-rev-2-march-1"><em>Guilty Gear Xrd</em></a>, or even a brand new game. At this point, it&#8217;s hard to say.</p>
<p>Regardless, Arc System Works does have new content coming to <em>BlazBlue Cross Tag Battle, </em>not to mention a <a href="https://gamingbolt.com/dragon-ball-fighterz-switch-open-beta-announced-for-august-9-11">beta for <em>Dragon Ball FighterZ</em></a> on the Switch, so there&#8217;s plenty to be excited for. What do you hope for the future of <em>Guilty Gear</em>? Let us know below.</p>
<p><iframe loading="lazy" title="ARCREVO WORLD TOUR Announcement Trailer (EVO2018）" width="500" height="281" src="https://www.youtube.com/embed/d-dz5EE5O84?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Game Balance Re-Finement Update Comes To Guilty Gear Xrd: Rev 2 March 1</title>
		<link>https://gamingbolt.com/game-balance-re-finement-update-comes-to-guilty-gear-xrd-rev-2-march-1</link>
					<comments>https://gamingbolt.com/game-balance-re-finement-update-comes-to-guilty-gear-xrd-rev-2-march-1#respond</comments>
		
		<dc:creator><![CDATA[Alex Jackson]]></dc:creator>
		<pubDate>Fri, 23 Feb 2018 12:38:58 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Arc System Works]]></category>
		<category><![CDATA[Guilty Gear Xrd Rev 2]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ps4]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=325948</guid>

					<description><![CDATA[Guilty Gear gets the cogs turning a little smoother.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2017/05/GuiltyGearxrd2-4.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-297144 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2017/05/GuiltyGearxrd2-4.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/05/GuiltyGearxrd2-4.jpg 620w, https://gamingbolt.com/wp-content/uploads/2017/05/GuiltyGearxrd2-4-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>One of the flashiest fighters out there from Arc System Works, <em>Guilty Gear Xrd: Rev 2</em> is set to finally receive the previously teased balance patch that brings it in line with the arcade versions and provides other improvements. The “Game Balance Re-Finement Update” hits PS4 and PS3 on March 1, with PC players having to wait a bit longer.</p>
<p>The patch notes just below aren’t quite exhaustive, and players are sure to dig deep into what exactly has been changed after launch. But in addition to the expected balance changes and plugging of some “problem content”, there are some display issues accounted for and online net code should see improvement.</p>
<p>The patch version for <em>Rev 2</em> owners will show as Version 1.07, while original <em>Revelator</em> owners who purchased the DLC upgrade will have it listed as Version 1.12 on PS4 and 1.11 on PS3. PC players still have no word on when they can expect the patch beyond “soon”.</p>
<ul>
<li>Combos and Missions: In addition to balance changes, some problem content has been revised.</li>
<li>Training: Fixed a bug that unnaturally listed the names for some skills when using the Combo Recipe display function.</li>
<li>Fishing (Overall): Fixed a bug that has occurred since the previous update where non-held items were sometimes not obtained even after catching more than 10 fish.</li>
<li>Online (Overall): Improved the delay value variation processing in network battles.</li>
<li>Battles (Overall): Fixed a bug where Zato-1’s injury expression was not properly displayed.</li>
<li>Story: Fixed a bug that has occurred since the previous update where the direction of Chapter 1 became unnatural.</li>
</ul>
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		<title>Guilty Gear Sequel Will &#8220;Reduce Number of Systems&#8221;, &#8220;Expand Userbase&#8221;</title>
		<link>https://gamingbolt.com/guilty-gear-sequel-will-reduce-number-of-systems-expand-userbase</link>
					<comments>https://gamingbolt.com/guilty-gear-sequel-will-reduce-number-of-systems-expand-userbase#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 19 Feb 2018 16:49:43 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Arc System Works]]></category>
		<category><![CDATA[Dragon Ball FighterZ]]></category>
		<category><![CDATA[Guilty Gear]]></category>
		<category><![CDATA[Guilty Gear Xrd Rev 2]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=325342</guid>

					<description><![CDATA[Arc System Works is looking to make its flagship franchise's gameplay less complicated.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2017/05/GuiltyGearxrd2-1.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-297141 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2017/05/GuiltyGearxrd2-1.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/05/GuiltyGearxrd2-1.jpg 620w, https://gamingbolt.com/wp-content/uploads/2017/05/GuiltyGearxrd2-1-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>After the success of <em>Dragon Ball FighterZ</em>, developer Arc System Works will be looking for a better balance in accessibility and depth with its flagship franchise <em>Guilty Gear</em>. Series creator Daisuke Ishiwatari spoke to <a href="https://www.destructoid.com/daisuke-ishiwatari-creator-of-guilty-gear-opens-up-about-arc-s-legacy-his-crazy-inspirations-and-the-switch-487855.phtml">Destructoid</a> about this and noted how past titles were &#8220;too complicated&#8221; for some players. The key then is to reduce the number of required systems, streamline gameplay and thus &#8220;expand the userbase.&#8221;</p>
<p>&#8220;After releasing <em>Guilty Gear Xrd Rev 2</em> it&#8217;s clear what we need to improve on. The key is to win over more users because of the complex controls. But if we implement everything the game will no longer be <em>Guilty Gear</em>. It&#8217;s hard to balance out all the improvements.</p>
<p>&#8220;One thing that we have to do in the next installment is to reduce the number of systems; it&#8217;s too complicated for everyone. You can expect that in the next game,&#8221; said Ishiwatari. The series will still &#8220;maintain the people we&#8217;ve already won over.&#8221;</p>
<p>It should be noted that even if pulling off strings of combos and Supers in <em>Dragon Ball FighterZ</em> is easy, fully mastering the combat system to effectively juggle opponents around and go for the truly devastating combos is a lot tougher. If this is brought over to Guilty Gear, you can expect a similar system which will allow new players to jump in more easily while dedicated players take the time to totally master the mechanics.</p>
<p>We&#8217;ll have to see how it works and what systems end up being &#8220;reduced&#8221; in the process but it does sound interesting. What are your thoughts on the same? Let us know below.</p>
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