Tom Clancy Games Changed Ubisoft, Says CEO Yves Guillemot

The Ubisoft boss reminisces about how the Tomb Clancy license changed the company's fortunes.

Posted By | On 11th, Apr. 2019

Ubisoft Logo

Ubisoft has, over the years, developed a veritable lineup of intellectual properties, which ranges across genres and boasts of some of the biggest heavyweights in the industry, from Assassin’s Creed and Far Cry to Rayman and Prince of Persia. But it’d be fair to say that the publisher hasn’t gotten as much out of any single property as much as it has from the Tom Clancy license, which has spawned multiple franchises, each of them more successful than the last.

From Ghost Recon and Rainbow Six to Splinter Cell and The Division, the license has given birth to some exceedingly successful franchises for Ubosoft. Recently, while speaking with IGN, Ubisoft CEO Yves Guillemot spoke about the same, acknowledging that it was only after their acquisition of Red Storm and the Tom Clancy license that the publisher went from being mid-sized to a major name in the industry.

“The first one that changed the lot of the company was Splinter Cell,” said Guillemot. “We went for the Xbox, and it was a complex bet, and a dangerous bet because they didn’t have many machines [out there]. Launching on that machine and not PlayStation at the time was a bit risky, but we couldn’t go straight on PlayStation. We wanted to use the capacity of the [Xbox]. We did very well on Xbox. We hit probably 50 percent of the install base.”

In the same interview, Guillemot also spoke about Splinter Cell, why the series has been absent for so long, and when we might expect to see more of it. Read more about that through here.


Keep On Reading!

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

The maps are also "roughly the same scale" as the Yakuza series, though each has a distinct size, says RGG Stu...

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

With stunning elasticity and the ability to increase the size of her limbs, Kamala Khan can move fast and dish...

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

Leaker Kepler_L2 posits a grim update for the next-gen console while claiming that its specs have been "locked...

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...