Total War: Attila Errors And Fixes – Crashes, Low Resolution Textures, Unlimited Memory And More

A few tech tips for the PC version of Total War: Attila.

Posted By | On 19th, Feb. 2015

Total War: Attila

The Creative Assembly’s Total War: Attila was released earlier this week on the PC and as expected there are a few issues that the game suffers from. But don’t worry as we have a few recommended fixes for the same.  Please be advised that the following methods are to be used at the sole discretion of the platform owner. GamingBolt or its staff members take no responsibility for problems that may arise or issues that may occur from trying the below. Always remember that official support is always the best support. 

Some players have faced crashes when playing the single player component of the game. If you are using any kind of mod, please remove it. Then open up the control panel of NVidia and then click Manage 3D settings. Click the Power Management Mode and choose Prefer Maximum Performance.

If you are seeing low resolution textures, despite meeting the game’s PC requirements then you can override by ticking the unlimited video memory tick box in the advanced graphics settings of the game. But please make sure that you have a capable rig before you do so.

Also, you can find Total War Attila preferences.script file by going to appdata, then opening up the Roaming folder and The Creative Assembly folder, then Attila, then scripts and finally scripts.txt.

  • Go to appdata
  • this will open the appdata folder
  • Go to folder: Roaming
  • Go to folder: The Creative Assembly
  • Go to folder: Attila
  • Go to folder: scripts
  • open preferences.script.txt

Using the file above, you can change the resolution by looking out for these in the file.

x_res 1920; # x_res <int32>, Fixed window width #
y_res 1080; # y_res <int32>, Fixed window height #

You can also play the game in the windowed mode by making the value true to false below.

gfx_fullscreen true; # gfx_fullscreen <bool>, Run the application in fullscreen or not #

You can also enable or disable unlimited memory option by finding the line below. Make sure you toggle on and off using the true or false option below.

gfx_unlimited_video_memory true; # gfx_unlimited_video_memory <bool>, Enable unlimited video memory allocation #

And finally you can also adjust VSync using the option below:

gfx_vsync false; # gfx_vsync <bool>, vertical synchronization #

Note: Given that the wide range of PC hardware out there, the fixes mentioned here may or may not work for you. But it’s worth giving them a shot since these have worked for players who own the PC version of Total War: Attila.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...