Far Cry as a franchise is specifically known for it’s intensive graphics and its amazing use of physics. So when Far Cry 3 was announced it was a no brainer that it will be yet another graphical power house. If the recent trailers are anything to go by, Far Cry 3 is set to immerse the player in breathtaking environments where there is danger lurking every corner.
In an interesting interview with GameRant, Far Cry 3 Producer Dan Hay has revealed some interesting tid bits regarding the visual aspect and why gamers should look forward to it.
He explains that his art director which has been with the franchise since the days of the original Far Cry is pushing boundaries in the third game. “We got a really great Art Director who looks back at Far Cry 1 and wants the credibility of that experience – That’s where that comes from. And the thing he keeps talking about, he says ‘Guys, I can’t smell it. You need to use all of your senses here. When I go through a waterfall, I want to feel the water splash on me. I want to feel the sun’s glow behind the plant. I want to be able to see incredible draw distances and I want this feeling that it’s a lush, vibrant place. I want points of interest that absolutely, unequivocally call to me, but it’s almost like I can’t pass that lighthouse without being able to go in”, he said.
He also says that players can look forward to some memorable moments in Far Cry 3. “And then there are the memorable moments: using the water, using the environment. If they’re the type of player who wants to use the environment, we want them to swim down in the water and come up and take someone out, that you’re still wet when you come out, that you’re hearing the sloshing”, he said.
Far Cry 3 is due later this year for the PC, PlayStation 3 and Xbox 360. The game is published by Ubisoft.