In a recent interview with Rock Paper Shotgun, Overkill Software’s Payday director, David Goldfarb spoke to the potential of including a versus mode, and allowing players to control police in the next installment in the Payday series. Goldfarb stated that while both of these options had been discussed for Payday 2, the main priority was getting the game out in time with its priority focus on co-op play.
“The one thing, without going into too much detail, is we made a lot of decisions on this game that were ambitious and risky, and one of the reasons that we were able to get it out on time and make it generally a good game is that we didn’t entertain a lot of stuff that was outside of our core focus, and the core focus is not versus. The core focus is co-op.”
He went on to say that in future installments there may be a priority shift in terms of the game’s focus.
“When you make a versus game it puts you in a different place, and then your attention is kind of split. And having been on the Battlefield side of things, and we’re doing [single player] and co-op, and multiplayer and they all kind of suffer in their own ways.”
“It was good that we kept our focus and enabled us to finish this game,” he added. “Now I’m not going say we would never consider it, but that’s what we did on this one.”