Everything you need to know about Warriors Orochi 4.
PS4, Xbox One, Nintendo Switch, PC
Release Date:JP: September 27, 2018; NA: October 16, 2018; EU: October 19, 2018
Warriors Orochi 4 is the fifth instalment in the Warriors Orochi franchise by Koei Tecmo, which is a crossover of the Dynasty Warriors and Samurai Warriors franchises. It is being developed by Omega Force, who also developed all previous games in the Warriors Orochi, Dynasty Warriors, and Samurai Warriors franchises.
Development on Warriors Orochi 4 began in 2016, while the game was announced in March 2018, and confirmed for a release on the PS4, Xbox One, Nintendo Switch, and PC in September of that year in Japanese, and the following month in all other markets. However, in Japan, the game will only launch on the PS4, Nintendo Switch, and PC, with the Xbox One version of the game being limited to non-Japanese markets. Masaki Furusawa serves as the producer on the game, having worked in a similar capacity on Warriors All-Stars, as well as several Dynasty Warriors titles, and Warriors-inspired licensed games such as Hyrule Warriors, Dragon Quest Heroes, and its sequel. Yoshitaka Murayama, who is known for his work on the Suikoden games, serves as the story supervisor.
The story of Warriors Orochi 4 picks up after the events portrayed in Warriors Orochi 3: Ultimate. All heroes from the Three Kingdoms and the Warring States have returned to their own time periods, and none of them retain any memory of past events. However, they are abruptly brought back into the Orochi dimension by Zeus. The heroes set about to attempt to return to their homes and time periods once more, but to do so, they have to enlist the help of immortal beings known as the Mystics, who do have memories of prior events, in order to find eight mysterious bangles.
All visual designs and models for the cast of characters will be based on Dynasty Warriors 8: Empires and Samuari Warriors 4-II. It has also been confirmed by Koei Tecmo that they will support Warriors Orochi 4 with post launch DLC, which will include new weapons, new costumes, and other items and bonuses. It has also been confirmed that Warriors Orochi 4 will target a maximum frame rate of 60 FPS on all consoles, though this will not be locked. The game will also run at 1080p on the PS4 and the Xbox One, as well as on the Nintendo Switch when docked. When undocked and playing in handheld mode, it will run at 720p. The developers have further confirmed that there will be no boosts to frame rate or resolution on either the PS4 Pro or the Xbox One X.
While Omega Force decided to experiment with their approach to the Warriors formula with Dynasty Warriors 9 with an open world setting, Warriors Orochi 4 will be sticking to the series and genre’s more traditional and tried and tested mechanics and design philosophies. In combat, players will once again control a team of three characters, who will range across the Dynasty Warriors and Samurai Warriors games, while class types are also being retained. However, the Wonder type introduced in Warriors Orochi 3 has been removed, with the sequel once again reverting to the three class types of Power, Speed, and Technique.
There will be a total of 170 playable characters in Warriors Orochi 4, and with the exception of guest characters from other franchises, all characters featured in Warriors Orochi 3: Ultimate will be returning. From Orochi’s parent franchises, characters up until Dynasty Warriors 8: Empires and Samurai Warriors 4-II will be featured in the game, with characters making their debuts in those two games also being introduced in Warriors Orochi 4. However, this also means that no characters introduced in Dynasty Warriors 9 and Samurai Warriors: Spirit of Sanada will be featured.
A total of six completely new characters will be added to Warriors Orochi 4. Omega Force has confirmed that base actions will be different for all 170 characters, and that each character will also have specific “Unique Magic” abilities.
Sacred Treasures is a new mechanic that is being added to Warriors Orochi 4, replacing the Type Action mechanic from previous instalments. Sacred Treasures will allow new Magic options to become available, which will then be used in combination with base weapons. Each character will also have specific Sacred Treasure critical moves unique to themselves. These will be separate from the class system, and can be activated by pressing the right shoulder button (R1 on the PS4, RB on the Xbox One, R on the Nintendo Switch) and one of the four face buttons together. Another major new addition is that of “diefication forms”. These will be specific to characters that are central to the story, and will entail these characters taking on newer and more powerful forms to deal more damage and earn better rewards. This will be dependant on the number of bangles players have found throughout the game.
A combination magic move has also been added to the game, which replaces the triple attack move. This move is dependant on a gauge, that is filled up by repeatedly using charge or magic moves. Once the gauge is filled up, players can press and hold the left and right triggers (L2 + R2 on PS4, LT + RT on Xbox One, LR + ZR on Nintendo Switch) simultaneously to unleash the combination magic move. All enemies affected by this will drop better and more rewards than they would under normal circumstances. The switch combo system from previous games also returns, albeit with some variations. The system now makes subsequent attacks easier and more effective by activating a tornado.
The base camp mechanic from Warrior Orochi 3: Ultimate also makes a return in Warriors Orochi 4, while it has also been confirmed that some variation of the battle feature Free Mode will also be present in the game. Additionally, players will now also be able to send out any characters that they are not using on automated missions. These missions will net the characters in question with experience points, and even gems and weapons and other loot at times. Omega Force have also confirmed that Warriors Orochi 4 will feature a three versus three competitive multiplayer component.
Note: This wiki will be updated once we have more information about the game.