Worms Revolution Environment Detailed

Posted By | On 11th, Apr. 2012

 

Team 17 have released new details on environments.

Worms Next features four unique environments:

  • Sewer – One of a network of sewage tunnels.
  • Rock Pool – A beach view with sea, sand and rock pools.
  • Garden – The garden of a house that belongs to a mad scientist.
  • Farm – A farmyard scene, stretching to the horizon.

An environment theme is made up of the following graphical elements:

  • Background: The style of the environment is set by the background. This is the model of the environment that the landscape and everything upon it sits within.
  • Landscape: Battles take place on a deformable landscape, its shape changes in reaction to explosions caused by the worms’ weapons and utilities.
  • Detail Objects: Matching the theme of the environment, these models appear embedded in the front face of the landscape in order to break up repeating materials and patterns. For example, you may see a Limpet in the foreground of the Rock Pool theme.
  • Wind Indicators: Items matching the theme fly gently in front of and behind the landscape to show the strength and direction of the wind.
  • Base Water: The Base Water sits below the landscape. Worms die instantly if they fall into this. Each theme has a different looking liquid to better match the environment.
  • Borders: Within each environment a landscape can appear with or without a Border. Battles that have borders enabled play slightly differently as the actions of the player are confined — nothing can pass beyond the indestructible border. This also means that specific weapons (such as Air Strikes) can’t be called into action when playing a game with a border. Each environment featured in Worms Revolution has its own bespoke set of borders themed to match the level’s graphical style.

Stay tuned to GB  for more news and updates.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PlayStation Creator on VR Headsets – They Are “Simply Annoying”

PlayStation Creator on VR Headsets – They Are “Simply Annoying”

PlayStation creator Ken Kutagari talks about his stance on VR and the much-hyped Metaverse in a recent intervi...

EA Just Might be the Next Potential Acquisition Target for a Tech Giant – Report

EA Just Might be the Next Potential Acquisition Target for a Tech Giant – Report

According to a recent Financial Times report, Electronic Arts might be the next in line for a potential acquis...

Call of Duty: Warzone Developer Raven Software’s Staff is Unionizing

Call of Duty: Warzone Developer Raven Software’s Staff is Unionizing

Staff at Raven Software, after having been on a strike for a number of weeks, has announced that it's official...

GRID Legends Shows 40 Minutes of Story Mode Gameplay

GRID Legends Shows 40 Minutes of Story Mode Gameplay

Codemasters and EA' upcoming racer is promising an ambitious new story mode, and here we get a meaty look at i...

Horizon Forbidden West Has a Single “Strong and Impactful” Ending

Horizon Forbidden West Has a Single “Strong and Impactful” Ending

"But some nuances may change depending on the characters you have given space and attention to," says narrativ...

Pokemon Legends: Arceus Receives High Praise in Japanese Media Previews

Pokemon Legends: Arceus Receives High Praise in Japanese Media Previews

"It’s a game experience like no other in the series, and I have high hopes for it as a completely new form o...