10 Gaming Trends That Died This Generation

We look at the fads that lost their way between 2006 and the present day.

Posted By | On 07th, Apr. 2013 Under Feature, Gallery | Follow This Author @GNReith

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Gaming tends to go through cycles. Console cycles, patterns in genres and the all important gamer habits are just some of the trends that grip the industry from time to time. Trends rock the industry at regular intervals but, as the name implies, they seldom last any length of time at all.

Whether they were just flashes in the pan or those rare long held trends within gaming, there were plenty of habits that died out in the seventh console generation. As we hail the end of the PS3/Xbox 360/Wii era, we’ve listed ten of these dead trends for you.

Do you agree with our list? Do you have anything else to add? Let us know in the comments section below.

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Nintendo began the visual gimmicks of this generation with their introduction of a second screen on the DS. During the handheld's initial year, too many games wasted this potential to create mediocre dual screen experiences. There has been far more visual monotony than this though. Zelda: Twilight Princess and Elder Scrolls: Oblivion were two titles that criminally overused bloom lighting; a trend many 2006 games abused. Though it died out fairly quickly over the coming years, Nintendo and Sony's push into 3D gaming hasn't taken off in quite the way they expected, resulting in a late generation trend that arguably finished before it even started. 3D is still prominent in the film industry, but it never quite gained traction in gaming.

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  • http://www.facebook.com/DjKing1994 King Daniel

    seems like this is directed toward Nintendo lol so much hating

  • brianc6234

    I don’t understand your point about exclusives. Sony has had a lot of them. That’s the big advantage of buying a PS4, they’ll have lots of exclusive games you can’t buy on the other consoles.

  • http://www.facebook.com/Billy.Dibler Billy Dibler

    While the exclusives thing in no way shape or form applies to Sony, I totally agree about #10, DLC will be the catalyst for the next Video Game Crash if something doesn’t change.

    • a person

      on disc dlc is the worst idea ever

    • V3nomk1ller

      What about people who can’t play online? Do they get nothing? Just the bare minimum?

  • DestryLP

    Agree with everything except patches. Some patches are game fixing.

  • we420

    Offline Multiplayer needs to comeback. I can’t Need For Speed with my friends anymore because it’s just single player and online.

  • http://www.facebook.com/Vainn Vanessa Harnois Savage

    I would like to point out that the Wii, Wii U and even now handhelds Nintendo DSi and 3DS have SD card support that are used as memory cards for games and media. They might not be labeled as “memory cards”, but external memory is external memory, and turning to SD cards is a great move for cost and standardization.

  • Miguel Pena

    Offline Multiplayer still exists on Nintendo consoles, ignorant much? On another note, Splatoon proves that they can do online too. Also, voice chat is for people who like to rage, for me it’s useless.

  • Bryan

    What fps was on offline multiplayer slide? It looked pretty cool

  • RawBlare

    Well, it seems good, ambitious titles like Witcher 3 are providing true expansion packs now. Hopefully upcoming titles can do the same. Also, did the announcements of new IPs succeeding new entries in existing IPs affect other ‘statements’/predictions in this post?

  • K2L

    For me, the loss of offline multiplayer support, backwards compatibility, true horror and complete packages are very harmful


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