Airtight Games On PS4/Xbox One RAM: Devs Will ‘Definitely’ Run Out of Memory As Games Become Complex

Art Director of Murdered Soul Suspect on next-gen memory.

Posted By | On 05th, Apr. 2014 Under News | Follow This Author @GamingBoltTweet

Murdered: Soul Suspect

The current generation of consoles features a ton of memory and almost saw a 16 fold increase compared to last gen consoles. Given that the developers were struggling with limited memory back then, we asked Dennis Price, Art Director of Murdered Soul Suspect, about his thoughts on whether developers will start running out of memory once again as games get complex.

“I’ve been doing computer graphics for production (mostly pre-rendered) for over 15 years. I’ve watched the available hardware ceiling get higher and higher. There are so many technologies (known and unknown) that aren’t being utilized due to hardware limitations. Once that ceiling rises, those technologies will fill that void instantly. Short answer, yes definitely,” he explained to GamingBolt.

Given that the actual allocated RAM for games is much less [5GB for Xbox One and a reported 4.5GB to 5.5GB in case of PS4], it will be interesting to see how developers utilize them. It’s still more than the average memory found in gaming PCs though so with better tools and API, developers will obviously be utilizing memory usage.

Murdered Soul Suspect is due to release this June for the PlayStation 4, PlayStation 3, Xbox 360, Xbox One and PC. For more on the game check out its hub page here.

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  • Psionicinversion

    not surprising really 4.5GB-5.5GB isnt enough especially when you have to start pre-loading textures to ram cus the HD sux

    “It’s still more than the average memory found in gaming PCs ”

    Yeah in part timer gamer PC’s all newer ones and anyone that plays demanding games knows that 8GB is the minimum amount, if hes talking about like 2GB gfx cards well they dont need as much cus ya dont store game data, any form of pre-loaded textures etc in there, that gets held in system ram. But yeah PS4 + X1 will get limited by the ram at some point

    • Prtzx

      Wrong, acording to steam surveys 45% have 4gb less than 16% have 8gb just because you feel that things are a certain way does not make it so.

    • Psionicinversion

      all new gaming PC’s that can buy all come with at least 8GB ram, who gives a $hit about the fcking steam survey. Most ppl on there will proly have had there systems for a long time. Anyone who plays games with gfx at a decent level have at least 8GB ram

      also 16% of 75million accounts = 12million ppl so its not as low as you think.

    • matt671

      depends what you consider “new” gaming pc’s, by how many years.

    • Psionicinversion

      the last year or 2 i reckon. If you goto a gaming builders website… not places like dell and such. then they have 8GB minimum. 8GB is minimum specially when watch_dogs originally needed 6GB on PC but theyve prolly lowered that now. Id of thought theyd only needed 6GB cus maybe they were planning on pre-loading textures into it but cutting it fine on 8GB with the OS and whatever programs youve got churning away in the background. ive got 12GB so id be fine and dandy anyway

    • bob

      RAm is not everything. I have a computer with 2GB of Ram and it barely runs seek and find games

    • Psionicinversion


    • Psionicinversion

      cus ya full of $hit omg i would lk to run 1995 games on my atom laptop

  • incendy

    Textures are to blame, compress the heck out of them on the HDD but have to uncompress to do work. Bigger worlds with larger draw distances mean more textures. Really no workaround either, this is one area that cannot be offloaded to the cloud or moved to slower HDD’s.

    • Psionicinversion

      if textures are spo awesomely compressed why is the instal sixe 60-100% greated than PC/… ill tell ya why cus there CPU cannont decompress it fast enoug, cus they suck. that the reason

  • Turbomite

    PS3 has 256mb of ram.

    You mad bro?

  • Dikan45

    I just don’t get how the OS uses so much on both consoles!

    • bob

      True. Take PS4 for example. It has a very clean OS and clutter free. A rather beautiful OS I think. I see it not taking up as much Ram as much at they say. IDK

    • Psionicinversion

      sonys OS brute fporces through its sheer lak of optuimstion, clean lol fck off

    • Broj

      Butt hurt much?

    • static5125

      All that RAM usage is probably for saving some memory for apps. Also, no PC uses GDDR5 as its system RAM, so that might also be a reason for the high RAM footprint. Considering that Sony managed to cut down the RAM usage on the PS3 XMB by over a half, it won’t be surprising to see the same result on the PS4. The X1, on the other hand, will have a very difficult time because of the way its operating system is designed.

  • bob

    Considering this game looks like complete garbage visually I will not take this developers words as the truth.

    It all depends on the talent of a developer. Look what Naughty dog did with the PS3 at the end of its life cycle with 256MB of Ram. Imagine what they will do with 4 or 5 GB of Ram.

    • Cinnamon267

      Well, 256mb of video memory. About the same used by developers for the 360, too. Give or take. Depends too much upon the game.
      You still have system memory you are using for the game, too.

  • Illusive Man

    Hardware Tiling…No point in rendering complete textures in areas that aren’t highly detailed or very far away. It’s like going 100 mph every day on you commute to work. Sure you get to work a lot faster but you’re also burning gas unnecessarily. Efficiency is the key.

    • Psionicinversion

      this si what MS is saying , fair enoug itsnot communicate prioperly but stuff that doent change often dump into DDR3 stuff that does chsnge dump ito eSRAM, its a guid on how to use it

  • Psionicinversion
    • Gamez Rule

      What that link shows is something we all knew.. PC needs more hardware than consoles to play games.

    • Psionicinversion

      means PC OWNZ and thats why its the lead platform for total ownage b1tches

    • Gamez Rule

      Also means what I stated to be correct when compared to other game sources. IE consoles.

    • Psionicinversion

      itll be much better to though :d

    • Gamez Rule

      Better in some ways not in others.

    • Psionicinversion

      i reckon it will cus i reckon itll have higher population density and everything so seeing as the game is based around stuff you can do to everyone itll be better

  • Gamez Rule

    What a silly question asking .. “whether developers will start running out of memory once again as games get complex” .. Look at gaming in general and compare RAM and the different versions of it.

    The fact is developers use all the RAM now without using it wisely ( like most devs do at the beginning of console life ) but as time goes by the developers utilize the RAM more and more and no longer take what they was given as granted to squeeze out what they can for gaming needs.

    Example PS3 console = 512MB total RAM, but STILL has new games made for it that are also on consoles that have 8GB total RAM as well as the games being on PCs that have 2/4/6/8/12/16/32GB RAM. You just have to cut back on things so the hardware can cope ( including RAM / GPUs / CPUs ) ect.

  • coolguyhero

    ps4 having extra feature ,5 GB ram is available to dev but the dev can use extra memory from remaining 3 gb .


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