Battlefield Hardline Dev Explains How They Won’t Repeat The Same Mistakes As Battlefield 4

“When you buy a game it should work.”

Posted By | On 20th, Jul. 2014 Under News | Follow This Author @GamingBoltTweet


battlefield 4

Ever since Battlefield 4, the once popular series has lost a bit of credibility. Players and critics alike have lost trust in Electronic Arts and DICE and there is no doubt that consumer trust has been hit. Although, Battlefield Hardline is not developed by DICE, Visceral Games are under pressure to deliver with the game.

So how are  Visceral Games making sure that the same mistakes are not repeated in Battlefield: Hardline? “It seems silly to even have to say it, but when you buy a game it should work, and we take pride in delivering polished finished software,” Creative Director Ian Milham said to GamingBolt. “First of all, all of the work that has been done on Battlefield 4 throughout the year has all been coming along, we even did that some of that work. So a lot of that is coming along in what we are shipping as well and then we’re doing things like the beta, to let people play it, see it and also to help us create the best launch we can.”

Hardline is due this October for the PlayStation 3, PlayStation 4, Xbox One, Xbox 360 and PC. Let us know your thoughts in the comments section below.


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  • d0x360

    Too late. Bf4 was the last I’ll ever buy. I don’t blame DICE. They are fantastic. I blame EA. I wish DICE was allowed to experiment again. Rallisport challenge, mirrors edge… Fantastic games but now all they get to do is make engines and rushed games called battlefield.

  • jean-Alexandre thibault

    As a MASSIVE BF fan, even I will be waiting to see how it goes for this one. rarely have I seen a bug ridden mess like BF4 … and BF3.


 

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