Being historically accurate is often tough on Assassin’s Creed writers
The thumb rule for all Assassin’s Creed story writers is to be historically accurate- everyone in the games actually existed, the characters are represented properly, and they die when and how history recorded.
“It’s super difficult, this period, because no one famous dies,” creative director Alex Hutchinson said about AssCreed 3 while speaking with Penny Arcade Report. ““We have a rule: Everyone dies in the right year, at the right place. They have to be real people.
“We don’t get enough mileage out of it, I think it’s kind of magical, and yet no one knows. I don’t know how we make it more obvious.
“Every single person is a legit person, and they die in the right place at the right time.”
I can see how that would be tough, but hats off to them for being so accurate.
Assassin’s Creed III is due out this October for the Xbox 360, PS3 and PC, with a Wii U release planned as well (with no specific release date as of yet).