Days Gone Will Have Dynamic 4K Resolution, HDR on PS4 Pro

Sony Bend discusses PS4 Pro features.

Posted By | On 16th, Jun. 2017 Under News

While Sony Bend Studio, the developer of upcoming open world zombie title Days Gone, couldn’t discuss the game’s release date, it did discuss its PS4 Pro features.

Creative director John Garvin and studio director Chris Reese spoke to PlayStation Live and confirmed that Days Gone would run at a dynamic 4K resolution on PS4 Pro. High dynamic range lighting would also be supported.

Garvin said that, “The biggest thing is the resolution. Dynamic 4K and to see it on the HDR. That’s the most impressive thing.”

The demo for Days Gone showcased some very cool mechanics. Along with enemy humans, players will encounter infected animals like bears and wolves. The usual zombie horde will be around to fight you but pockets of infected that can be easily dealt with. It’s also possible to use the zombies to battle other humans.

What do you think of the game thus far? Let us know in the comments.

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  • Sp4ctr0

    Dynamic 4K… new name to “sub 1440p resolution”. Most PS4 Pro games use checkerboard 1800p so it render less pixels than standard 1440p.

  • justerthought

    “Dynamic 4K and to see it on the HDR. That’s the most impressive thing.” So 4K and HDR are the top priority so Sony can sell expensive 4K HDR TV’s when most gamers just want a high quality 1080p experience with smooth frame rate and solid anti aliasing.

    Let’s see if this devs supports the gamers or just wants to sell TV’s.

    • Gamez Rule

      Well the 4k part isn’t for base PS4’s so yes the devs will support the gamers.

    • Dougdec92

      or you could just buy a base ps4 for high quality 1080p.

  • Poseidon team

    They mean fake 4K… checkboarding to 1440p and upscaled 2160p

    • Dougdec92

      mmmmm, tell me about Anthem please.

  • Gamez Rule

    The more I see of this game and the more I hear about what we can do within this game the more interested I’m becoming in it. Cannot wait to see how they use HDR within this game.

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  • Sp4ctr0

    This is a big difference between “checkerboard 1440p” with 1.8 million pixels on PS4 Pro and “checkerboard 2160p” with 4.1 milion pixels on Xbox One X.

    • Gamez Rule

      Still not native 2160p and still using checkerboarding no matter how you want to look at it to reach 4k, the Xbone X has made compromises to hit 4k just like PS4-pro lol

    • Sp4ctr0

      Main difference is that on CB 2160p you don’t need to upscale you image. You render half pixels (4.1M) and second half you take from prevoius frame (4.1M). Done. No need to upscale.

      On lower resolutions there is additional upscaling. For example in BF1 on PS4 Pro game engine render half of frame in CB 1800p (2.8M) and get second half from previous frame (2.8M). But this create picture in 1800p so after that you need to upscale final picture to full 2160p.

      You can read a lot more about this here (Google for it):

      GDC 2017 – 4K Checkerboard in Battlefield 1 and Mass Effect Andromeda</strong

    • Gamez Rule

      No matter how you look at it Xbone X is still using compromises to hit upscaled 4k while using checkerboarding and in fact the games like Anthem, AC-Origins etc are not true native 4k shows this.

      Xbone X is doing what PS4-Pro is doing to output 4k lol

      This PS4-Pro vs Xbone X reminds me of the PS2 era. Remember that PS2 had more games and outsold the XBOX even when MS had the more powerful console. History repeating itself I believe,

    • Dougdec92

      i dont know why that dude is desperately trying to defend the fact that the beast had to compromise to get 4k….lesson of the day?, never trust Phil…

    • Gamez Rule

      What’s even more funny is the pictures he has been posting up shows that XboneX is 4.2 million pixels away from native 4k LOL

    • ProAssassin84

      God of War at E3 was running on a Standard PS4 and looked better then the entire Xbox line up. You Xbots are so funny.

    • Dougdec92

      Still not “NATIVE/TRUE 4K” when your target is 4.2million pixels away from what Phil promised…

  • Mr Xrat

    It’s funny how these checkerboarded 4K PS4 games look better than native 4K Xbone “exclusives.”

    It’s almost as though MS and Xgimps never really understood why the Xbone was a laughing stock in 2013 and thought it was exclusively about resolution.

    • Smart guy

      Lol no it doesn’t lol

    • ProAssassin84

      Exclusives? You mean Launch Exclusives.

    • Mr Xrat

      Timed launch exclusives!


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