Metal Gear Solid 5: The Phantom Pain was one of those rare games at E3 that actually looked like a next-gen game. Featuring a massive open world and giving rise to all new stealth options, The Phantom Pain promises to be one of the finest Metal Gear Solid games, if not the greatest.
For the last couple of years, Hideo Kojima has changed his stance on the way he represents Metal Gear Solid as a franchise. From having a soft corner for the PlayStation to showing off the latest Metal Gear Solid games at Microsoft’s E3 press conference, things have changed a lot at Kojima Productions. And why not? A franchise as historic and celebrated should be enjoyed by as many people as possible.
Hideo Kojima is all praise for the Xbox One. He thinks that the system is powerful and the graphics on it will be amazing.
“I am really looking forward to the graphics power it is capable off,” he said.
He is also interested in SmartGlass, stating that using it and “different devices to bring the hardcore gameplay to different kind of media” is something he is “really looking forward to.”
Contarary to popular opinion he is all praise for the new Kinect and he may integrate it in Metal Gear Solid 5.
“The Kinect itself brings a lot of different capabilities as well and I will like to see what I can do with the voice command, and the movement with the gestures and see what we can do with that,” he said in an interview via Major Nelson’s Xbox channel.
Will the inclusion of Kinect and Smart Glass capabilities in the Xbox One version of MGS 5 provide a significant, interesting twist to the stealth mechanics we know and love?