Lunar Software On Why Routine May Come On The PS4 And Not The Xbox One

'We would like to support Sony for all the great things they are doing to support our industry.'

Posted By | On 24th, Feb. 2014

If you are unaware of what Routine is all about then I suggest checking out the gameplay video above. If you are into horror games then there should be no reason why you should not be following this title. GamingBolt got a chance to have a chat with Aaron Foster, Designer/Artist for Lunar Software, the developers behind Routine.

In our discussion, GamingBolt was able to ask whether there are any plans to bring the game on the PS4 and Xbox One, especially on the former, given that Sony has a solid self publishing system in place.

Foster believes that the “PS4 [version] is a small possibility after the PC release.”

So, why is the possibility ‘small’ for bringing it over the PS4? “We have been working on Routine for quite a while now and may just need time to rest once we release. We do love the guys over at Sony, they have been great with us and we would love to release on PS4 if we have the energy to pull that off to a good standard.” Sounds reasonable.

But wait, what about the Xbox One? Microsoft has this ID@Xbox program for indie developers. We asked Foster if they have any plans for the Xbox One versions, and if not, why. Foster believes that Sony have been doing great things for the industry and if there is ever a console version, it will be the PS4 version.

“We are PC games and developers at heart, so for us to even think about doing a console release is strange enough in itself. If we did finally decide on doing a console version we would like to support Sony for all the great things they are doing to support our industry,” he said to us.

Do you own a PS4 and and do you want Lunar Software to release the game on it? Let us know in the comments section below.


Tagged With: , , ,

Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Street Fighter 6 – Akuma’s New Look Revealed in Teaser, Year 2 Content in Development

Street Fighter 6 – Akuma’s New Look Revealed in Teaser, Year 2 Content in Development

Older but still as vicious, the final DLC character for Year 1 is out this Spring. He'll also appear in World ...

Dragon’s Dogma 2 Director Says Affinity is “Almost the Entire Reason” Why it’s Open World

Dragon’s Dogma 2 Director Says Affinity is “Almost the Entire Reason” Why it’s Open World

"Many events occur/don’t occur depending on Affinity, and relationships between NPCs will also be important,...

Overwatch 2 x Cowboy Bebop Skins Showcased in New Gameplay Trailer

Overwatch 2 x Cowboy Bebop Skins Showcased in New Gameplay Trailer

Cassidy, Sombra, Mauga and Ashe will get paid Legendary skins, while Wrecking Ball's is free by completing in-...

Destiny 2 x Ghostbusters Collaboration Announced for March 19th

Destiny 2 x Ghostbusters Collaboration Announced for March 19th

The collaboration will add three new cosmetics based on the celebrated film series, though armor sets have yet...

Dragon’s Dogma 2’s Vocations Are “More Interesting and Engaging” Than the First Game, Director Says

Dragon’s Dogma 2’s Vocations Are “More Interesting and Engaging” Than the First Game, Director Says

"In order to make each ability stand out, we narrowed down the range of actions for each vocation and buffed t...

Dragon’s Dogma 2 Developer Believes the World is “Much Larger” Than Previously Announced

Dragon’s Dogma 2 Developer Believes the World is “Much Larger” Than Previously Announced

"We haven’t measured it exactly," says producer Hideaki Itsuno, who noted the "much stronger emphasis" on de...