Mass Effect Andromeda: Bioware Focusing On Setting The ‘Gold Standard For Shooting Mechanics’
Whether it will be able to set that standard is a different question.
Bioware is looking to set a new gold standard when it comes to shooting mechanics in the video game industry. The company has been working hard to get Mass Effect: Andromeda to market when they originally said they would, meaning sometime this year. The company has been doing this despite the fact that it has had a bit of turnover at some of the upper echelon parts of the staff.
It wasn’t that long ago Bioware confirmed it had lost one of its writers. The company hasn’t really blinked an eye though as it continues to work towards its goals. A new job listing has the company looking for a new Senior Gameplay Designer. You can check out the entire listing here but the most important little tidbit to come from the listing is the mention of what they are going to be looking for when it comes to what this designer can pull off.
“Our Mass Effect team is looking to add another team player to the design department for the next Mass Effect title. Mass Effect 3 was the highest rated game of 2012, garnering 17 perfect critical review scores and Mass Effect 2 was one of the highest rated RPG’s of all time. This role would focus on establishing and executing on the gold standard for shooting mechanics, AI, camera, physics and other aspects related to combat, control and camera.” Even more interesting is the company is actually looking for senior game designers for three different locations. Mass Effect: Andromeda does not have an official release date but is expected to be available some time this year.