Mass Effect Andromeda PS4 Pro Was Running At A ‘Custom’ Resolution

It's possible that it was using some kind of reconstruction methodology.

Posted By | On 08th, Sep. 2016

Mass Effect Andromeda

All of us were surprised when, in spite of all of Bioware’s insistence that we won’t get to see Mass Effect Andromeda until November now, they took the stage at Sony’s PlayStation Meeting keynote and debuted the world’s first Mass Effect Andromeda in game footage. True, it was early pre-alpha footage, and there was very little of it (plus, nothing actually happened in any of it), but still… it was new Mass Effect footage!

A lot of people have wondered how exactly the game was being rendered, too- it was not native 4K, naturally, since the PS4 Pro can’t handle that. Was it, then, upscaled? Speaking on Twitter, Bioware’s Johan Andersson said that it was neither native nor upscaled– but if it was nether of those, the implication is that it was using some kind of reconstruction technology, although Andersson refused to share any more details or comment on any of the speculation that his remark sparked. Reconstruction methodology isn’t exactly new as it has already been used in games like Quantum Break and Rainbow Six Siege.

Whatever the tech being used was, Andromeda looks great for now- I am reasonably confident the final game will end up looking even better. Mass Effect Andromeda launches on the PS4, Xbox One, and PC in March 2017.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Stellar Blade is Targeting a 2025 PC Launch

Stellar Blade is Targeting a 2025 PC Launch

Developer Shift Up says it expects the action title to sell better on Steam than it has on PS5, where it has s...

S.T.A.L.K.E.R. 2: Heart of Chornobyl Reveals Updated PC Requirements, SSD and 160 GB Required

S.T.A.L.K.E.R. 2: Heart of Chornobyl Reveals Updated PC Requirements, SSD and 160 GB Required

In addition to revealing updated minimum and recommended requirements, GSC Game World has also detailed higher...

GTA: The Trilogy – The Definitive Edition on Consoles and PC Receive Classic Lighting Option

GTA: The Trilogy – The Definitive Edition on Consoles and PC Receive Classic Lighting Option

The visual improvements, bug fixes and quality-of-life changes from the mobile versions are now available on o...

ARC Raiders Gameplay Finally Revealed, Showcases Combat and Exploration

ARC Raiders Gameplay Finally Revealed, Showcases Combat and Exploration

Embark Studios reveals work-in-progress gameplay from last month's tech test, highlighting how the extraction ...

Microsoft Flight Simulator 2024 – Global Release Timings Revealed

Microsoft Flight Simulator 2024 – Global Release Timings Revealed

The next instalment in the flight sim franchise is due out for Xbox Series X/S and PC a week from now, on Nove...

South of Midnight Reveals New Gameplay and Details in 30-Minute Documentary

South of Midnight Reveals New Gameplay and Details in 30-Minute Documentary

Compulsion Games and Microsoft have released a documentary detailing the development of the upcoming action-ad...