Media Molecule’s PS4 project detailed, will evolve ‘Play, Create, Share’ feature
New details from Media Molecule’s PS4 game.
According to the latest GameInfomer issue, Media Molecule’s PS4 project will evolve the “Play, Create, Share” idea. The game will not be restricted to Move only functionality but it will also look at DualShock 4 controller to introduce new ways of Sculpting.
The complete details of MM’s next project is detailed below:
The main idea behind this project is to evolve “Play, Create, Share”, but without being limited by the existing LBP model
Creation aspect will be broad, allowing music, movie, game creation…
He makes it rather clear that this game is far from being a Move only experience (Although they see Move as being ideal for 3D creation, they will also try to look into alternative of using DS4 for sculpting. He also confirms that the idea is to be able to play created games with the DS4)
It was pointed out that too many Move games are trying to replicate Wii, while with this project they will try to focus on precise movements, fully utilizing the potential of the Move controller
He is aware that their message during the PS4 reveal left some people confused, so he once again confirms what was in fact rather clear from the demo: rock music part of the demo was purely incidental, but the purpose was to show how the animation creation works. The whole performance was real, no fake editing. He seems pretty confirmative how this technology brings to life emotions in the animated characters. Although he says that this game will probably be more than just a puppet game.
He is not all that clear if this project will be an open creation software tool or whether they will try to fit it into a specific game framework
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