‘PC GPUs Will Run Past’ PS4 GPU, Devs ‘Will Get More Out of It’ With Time: Ragtag Studio

Co-Founder Chris Cobb on PS4’s GPU and why he believes that DualShock 4 controller feels great in the hands.

Posted By | On 29th, Oct. 2013 Under News | Follow This Author @GamingBoltTweet


rays the dead
With Nvidia and AMD battling it out for the title of fastest graphics card, it is obvious that current high end GPUs are already far ahead of what can be found in the PlayStation 4 and Xbox One. Although neither Sony nor Microsoft have revealed the official GPU specifications of either consoles, it is safe to assume that they will be less powerful than what current technology has to offer.

But since consoles use custom architectures, developers will always find ways to implement unique solutions and make the console version stand out. This won’t happen on day one and just like the current generation consoles, it will be a few years before game developers really start taking full advantage of the underlying architecture.

We recently interviewed Chris Cobb who is the co-founder of Rag Tag Studio. The studio is currently developing Ray’s The Dead for Windows, Mac, Linux and PlayStation 4, which has the player leading a zombie army. As a developer who is working on PC as well as the PlayStation 4, we decided to ask him about his thoughts on the PS4’s GPU and whether it will stand the test of time rather than becoming obsolete over just a few years.

“I suppose it depends on your definition of obsolete. With the lifespan of consoles approaching 10 years, there is no doubt that within a few years PC GPUs will run past what the PS4 ships with. But as has been proven with the PS3, the more time developers spend with the system, the more they’ll get out of it. I’m sure toward the end of the life cycle games will not be able to compete with their PC counterparts, but they should be close enough for all but the strictest graphics snobs,” he explained.

He also believes the DualShock 4 controller feels great and they intend to use the Share button and the touch pad functionality of it.

“The controller feels great in the hands. I think Sony did a great job of keeping what everyone has loved about the DS for 3 generations now, but still giving it an nice face-lift for this fourth generation. There is something to be said for not messing with something that works just fine. We do intend to use some of the new PS4 features, including the touch pad, and the social aspects of the system like the share button. We aren’t quite ready to reveal just how yet,” he added.

Share your thoughts in the comments section below. The PlayStation 4 will be launching in North America on November 15th and in Europe on November 29th.


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  • Guest

    PC GPU’s are already WAY PAST the next gen console GPU’s. The PoS4 is a bad joke, just like N4G and NeoFAG!

    • sdsds

      lol, poepel these days

    • anon

      lol, spelling these days.

    • shadowhedgehogz

      My 5870 from 2009 has more Tflops than XboxOne and almost as much as the PS4 if the info is correct.. and the new R9 290x is a beast for the price (way more realistic price than Nvidia’s overpriced cards too)

      Then there’s GDDR6 due early next year, those could potentially be top cards for a good 1-2 years.. meaning they should easily last 3 years to play games at 60+fps @ 1080p.. plus there’s potential for Mantle to bring nice speed boosts.

    • Mitchings

      Your 2009 PC GPU is nowhere near as efficient with its flops as a newer PC GPU; and then you have to take into consideration the fact that consoles inherently make more efficient use of the same hardware and on top of that you have to take into account hardware customisations and increasing efficiency due to time spent with unique hardware.

    • NinjaQuick

      The only form of efficiency a new GPU has over an old GPU is thermal. The operational costs are the only variables at locked output.

    • Michael Goode

      No,the joke is how much money you spend every few years to have marginal enhancements in graphics,etc.When console users are more than getting there moneys worth

    • Jack Slater

      Mate,
      Take your head, and try to dig a hole on the wall, with it.keep trying, trying, trying.it won’t work, right?
      It’s the same when talking to most PC guys.it’s useless. They don’t understand.only what they say is real.
      But they tend to forget maybe only 1 guy out of 1000 has a 27 or 30″ monitor, capable of 2560*1600 resolutions, with a rig capable of playing ultra at +60fps.
      They brag all the time,they shit on consoles, but forget 999/1000 PC gamers have modest PCs, with simple 24″ monitors,with timings that can’t even display more than 30-40 fps, with modest CPU, 4 or exceptionally 8 GB, with a modest 100-150$ graphic card, that is just enough for 1080p at medium, or medium-high settings. Which will be less powerful and good than a killzone shadow fall.
      Imagine what improvements were made from uncharted 1 to 3, and that, on a complicated and complex device. Devs are working with unfinished drivers from amd, once ps4 devs can unleash and work with all the stuff they made, the 64 command paths(PC only have 2, xbox one will have 16), once they have access to all that, a killzone shadow fall 2 will look 3-4 times better than current one.

      But there are things most PCs gamers don’t see. Only because they don’t want to.

    • The Wolf 47

      I can output 120fps on my PC but my TV only has 60fps…
      Some 4k TVs currently only support 20 frames per second in 4k, no joke.

    • NinjaQuick

      I’m guessing you are talking about the fact the PS4 GPU has 64 VLIW clusters, which is already behind the curve compared to the 80 present in the mid-range 7870 (150 on newegg).

      I don’t get where you get ‘2’ command buffers from for PC, or 16 for Xbone… Care to explain?

    • Dakan45

      Keep making sthi up kiddo. Shows how clueless you are.

    • Dakan45

      Marginal my ass.

      Right ps3 having the last of us which looks WORSE than tomb raider and remember me on pc is proof of that.

      Bf3 running on ps3 on low settings and crysis 3 and metro last lgiht runing UNDER the lowest settings is proof of that.

      Sorry
      but the truth is after 2 years, pc graphics continue to improve thus
      you needto ugprade, console graphics are stuck, so you think its
      optimization but in reallity you are playing on inferior settings.

      Apparently running bf3 on high with a 4 year old pc is a small enchancment when ps3 runs it on LOW.

      Nope you are wrong.

  • jax

    Mantle APi is supposed to bring great performance. DDR4 RAM is coming (which wil be the last of it’s kind. Will be replaced by HMC in a few years), GDDR6 is coming, And if Nvidia is not bullshtting us with stacked DRAM tech capable of 1TB/s bandwidth (which is about four times the memory bandwidth GTX Titan!!) , then Volta is going to be a very powerful MONSTER!! PS4 and hardware will be stuck as it is now. But man PC hardware will evolve this gen like never before. Can you believe that in 2-3years GTX Titan will be nothing more than a crap low-end GPU card, compared to what’s coming?

    • NinjaQuick

      DDR5 is not off the table, there just isn’t any reason to create a new standard on top of DDR4 at the moment. DDR4 wasn’t planned when DDR3 was announced either.

      HMC is not a viable alternative as development costs would be absolutely insane for AMD and Intel. They would be better off implementing 8-channel DDR4 IMCs than a complete redesign of IMCs to support HMC.

  • Dakan45

    “But as has been proven with the PS3, the more time developers spend with
    the system, the more they’ll get out of it. I’m sure toward the end of
    the life cycle games will not be able to compete with their PC
    counterparts, but they should be close enough for all but the strictest
    graphics snobs,” he explained.”

    Right ps3 having the last of us which looks WORSE than tomb raider and remember me on pc is proof of that.

    Bf3 running on ps3 on low settings and crysis 3 and metro last lgiht runing UNDER the lowest settings is proof of that.

    Sorry but the truth is after 2 years, pc graphics continue to improve thus you needto ugprade, console graphics are stuck, so you think its optimization but in reallity you are playing on inferior settings.


 

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