An exciting development for fans of gaming tech.
Sr. Programmer, Ron Janzen from Digital Extremes shares his experience working on PS4 and Xbox One.
Digital Extremes senior programmer talks optimization and the benefits of a static architecture.
White Paper Games' Pete Bottomley speaks about making the best of a generation's hardware.
Destiny will benefit from a resolution increase following the June firmware update on Xbox One.
Avalanche head of research Emil Persson explains why at GDC 2014.
Pete Dodd also talks about Microsoft fixing the UI tremendously before launch.
Developers may have even more power than before to use.
GPU failure of some sort in PS4?
Co-Founder Chris Cobb on PS4's GPU and why he believes that DualShock 4 controller feels great in the hands.
New details regarding the inside of the Xbox One revealed.