Project Scorpio’s Compatibility With Xbox One Can Limit How Its Technology Is Utilized, Says Developer

'Many will pick the easiest route,' says Danny Garfield of Kasedo Games.

Posted By | On 02nd, Apr. 2017

xbox scorpio

The Xbox Scorpio is shaping up to be the most powerful console ever and with new information on the horizon, it’s interesting to know what game developers think about it. It is after all a machine with far more power than the original Xbox One. Microsoft considers Scorpio an extension of the Xbox One, under the same family of devices, so they are insisting on keeping it tied to the original Xbox One, by mandating that all of its games have to be compatible across both systems. This effectively limits how much developers can utilize all of that extra power- and it sounds like Danny Garfield, currently heading the studio Puuba, working on the upcoming The Metronomicon, agrees too.

“I think it does curtain some ability to take full advantage of all the new tech,” Garfield said in an exclusive interview with GamingBolt. “Unavoidably, a great many devs will always aim to make their game cross-compatible in the easiest ways. The AAA guys, and plenty of others, will be more aggressive, and try to stand out from the pack on tech more. But, by and large, we’ll always have to support the original Xbox, which, for many, will mean an easiest road.”

The easiest and best thing for Microsoft to do will be to allow developers to make Scorpio exclusives, and leverage all of its power effectively. As of right now, there is no indication that will happen- but with the Scorpio’s reveal coming up at E3, I can hope that that changes. The Metronomicon, meanwhile, will be hitting the Xbox One and the PS4 later this year, published by Akupara Games.

Stay tuned for our full interview with Garfield in the coming days.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Metro Awakening Interview – Bringing the Horrors of Metro to VR

Metro Awakening Interview – Bringing the Horrors of Metro to VR

Game director Samar Louwe speaks with GamingBolt about the Metro franchise's virtual reality debut.

S.T.A.L.K.E.R. 2: Heart of Chornobyl Has Gone Gold

S.T.A.L.K.E.R. 2: Heart of Chornobyl Has Gone Gold

Over three years since its reveal, the survival shooter will finally launch on November 20th for Xbox Series X...

Sony on Concord’s Failure: “We Are Still in the Process of Learning”

Sony on Concord’s Failure: “We Are Still in the Process of Learning”

"We probably need to have a lot of gates, including user testing or internal evaluation," said COO and CFO Hir...

Overwatch 2 Developer Teasing Mysterious Trailer for November 11th

Overwatch 2 Developer Teasing Mysterious Trailer for November 11th

The trailer could be for the rumored mobile version of Overwatch. Current general manager Walter Kong allegedl...

Death Stranding Surpasses 19 Million Players

Death Stranding Surpasses 19 Million Players

Kojima Productions' open world title launched for PS4 in 2019, before coming to PC the following year, and is ...

Top 15 Xbox Series X Games With Stunning Graphics [2024 Edition]

Top 15 Xbox Series X Games With Stunning Graphics [2024 Edition]

Want to showcase the power of the Xbox Series X? Here are the best games to show of Microsoft's most powerful ...